Sadly, I'm addicted to making everything match on my character at all times. Having said that and not really knowing much about how shaders work, I'd like to make a suggestion.
- The weapons and armor preview squares need to be tweaked ever so slightly to resemble the actual item (ie: camo patterns and colors).
This is SUPER nit-picky and a complete PITA for artist devs to overhaul, but it would be awesome to visually tell the differences between my weapons/armor in my inventory, rather than having to cursor over them and preview them. I know you guys wanted to accomplish this with name distinction (cuz damn, y'all went crazy with how many different names there are!) and you even have a preview function of the items with their own back screen BUT!
A more accurate preview of a preview would be excellent!
Sincerely,
-OHMYJIGGLES
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