Hand cannons seem to have gotten a slight buff but not near enough. Why would I choose a hand cannon versus a scout rifle when they have pretty much the same damage per shot but one has almost twice as many rounds and a higher rate of fire and both equally accurate if the scout rifle is not more accurate or at least a little easier to aim. The hand cannon can't even get a one shot kill head shot on level 8, granted the scout rifle cannot either but with the limitations the hand cannon has ammo/ROF wise I think it should be a lot more powerful. Literally not enough bang for my buck on the hand cannon. Maybe there are better ones in the full game? But right now they are still resembling what should be a "secondary weapon" not a special but a secondary. Like an "oh no I'm out if rounds in my primary better switch to the last ditch effort to make it outta this!"
Any other opinions on these so called "cannons"?
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Honestly I think the only way that they can make the Hand Cannons better for PVP and single player is to increase rate of fire and leave everything else as is. I do get allot of Hand Cannon kills in its effective range but idk its just misses something, and I feel indifferent about this topic too. I do get allot of Cannon kills but your right, they are just a hair unbalanced but just a hair, it all depends on what weapon you are using really, every Hand Cannon is different. you might have any weapon that is good in single player but it can be bad in multiplayer, but any weapon in multiplayer that is good is going to be great in single player.