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JABBERWOCK xeno

JABBERWOCK xeno

Edited: 7/26/2014 8:22:16 PM
When you are choosing your colors when you are creating an exo character, I noticed that the finish of the colored parts differs depending on the selected color and the color/selected part on other parts or the same part. For example, for skin, dark purple has a camo pattern. Black is worn out, but the copper has a very shiny, metallic sheen to it.. if you go to head feature, though, the sheen and finish depends on what feature you choose, and again, every color has a different finish as well, some different from skin. Markings also change finish based on the color, and what color you used for skin. For example, the dark purple marking looks like the same metallic finish as the copper skin tone, but ONLY if used on dark purple or olive or some other dark colors for skin, if used on black, it becomes matte. Can we please have control over this, instead of having it be out of our control and as far as I can tell entirely arbitrary?

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