The hating on Halo Reach by players and video game joirnalists is sad and funny.
It is a trend on most videos I see for people to be praising Halo 4 and mocking Reach.
The thing is that as amazing as Halo 4 seems , multiplayer wise is just a very extensively remastered version of Reach.
The only new thing it brought is primary, secondary categories of weapons and perks.The rest are simply remastered Reach stuff and new weapons.
The reason Reach receives the hate is because it was the one to try big changes first.Like bloom and armor abilities.So it acted like the frontline and now that people have accepted the change , Halo 4 gets to enjoy the praise.
But I do hate on Bungie for gettin everything nice and perfect , even attempting to make all the sandbox good(hey plasma pistol that can kill again) AND THEN screwing it all up by listening to Beta people , buffing the DMR , givin DMR ONLY game types and makin HALO reach a monotonous one weapon , who shot first game AGAIN.
Peace , love reach , wish bungie kept on making halo , now the people finally see and accept change , the next halo would be amazing.
[Edited on 10.06.2012 5:47 PM PDT]
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[quote][b]Posted by:[/b] SuperCrack I said that A LOT of bloom (more than in the final game) would add to skill gap. [/quote] And I call you retarded. Adding more bloom will simply add more randomness than there already is. Mastering an insane amount of bloom would be the equivalent of mastering a dice roll. Done in 10 seconds and any retard with that lacks oposable thumbs can do it. I quote what I want because everything else is pointless text since it holds no credibility. Also, let's not forget to add that bloom in Reach was very poorly implemented. Again, do your homework and get your "facts" straighten out. Bloom is random. More bloom is more random. Period. [Edited on 10.15.2012 7:06 PM PDT]