They have a game named Halo 4 with a very strong core and a very nice netcode.
Good Job!
But, there are blatantly idiotic things in this game that makes me wonder "Why did they do this?"
1. DMR - This 3x weapon zoom BREAKS literally every map. This weapon has "STANDOFF" written all over it. How can a utility weapon have such control of the map? Let's imagine a map such as Ragnarok..... I can cross map people from a safe location, and get POWER WEAPONS without even moving. Why would I even touch the BR if the weapon can not cross map? If you wanted the DMR to be a far ranged weapon, 343 should at least have the knowledge to lower the bullet magnetism
2. Random Ordnance Drops - Tell me, who the hell thought of making RODs. Their thinking of how this helps new players is extremely wrong. When a new player finds a weapon on the map, he expects it to be at the same spot the next time it spawns. Why the hell do weapon drops need to be random? What good does it do? What balance does it bring? The fact is, it brings negative value to the game
3. Maps - In Halo 4, there are literally 3 4v4 maps that work: Haven, Solace, and Abandon... 343 make a map pack saying they wanted to fill a big void in big maps? BIG MAPS? They shipped 6 huge maps, and only 4 4v4 maps. I understand they are coming out with a map pack with small maps, but it's too damn late now. At least add forge maps into 4v4 slayer playlists.
4. Playlist Management - How did 343 expect the several objective playlists to survive on its own? They already removed KoTH, and Oddball has less than 2K players.
5. Can not turn off Sprint/Instant Spawn - I am sure Bravo has forced 343 to work on this problem, but why was this not available off of launch? Instant Spawn does not "speed" up the game. It BREAKS the game? This is not CoD where people die in 1 second. This is Halo, where shields recharge slowly and encounters take 2-3 seconds.
6. Flinch - Why the hell can we not get unscoped when zoomed? Once again, this is not CoD where flinch works. This is HALO. HALO AND CoD ARE TWO COMPLETELY DIFFERENT GAMES. Flinch is extremely random and breaks the skill that comes in winning a battle from far range down two shots.
7. File Share - Why isn't File Share working? Halo 3 had a working file share system at launch..........in 2007
Now I understand that I should post this in 343's forums, but I'm banned permanently.
Add more problems that need to be addressed while this game has some life in it.
Also, if you like fair, balanced settings, MLG will be coming out with a playlist soon which may include the 4sk BR.
[Edited on 12.13.2012 4:43 PM PST]
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Go to Waypoint.
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[quote][b]Posted by:[/b] Doorway of Truth Go to Waypoint. [/quote] Don't tell me what to do if you can't read.
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MLG just likes to change the settings to make it easier to kill because they whine about regular settings.
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[quote][b]Posted by:[/b] ArchNinja64 change the settings to make it easier to kill because they whine about regular settings.[/quote] Halo 2 in a nutshell
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[quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote]
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File Share is being fixed and they expect it to be up by January of 2013.
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I believe your exact words were, "Halo 4 plays like a charm," before. Why the change?
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Halo 4 and it is problems? Work on your grammar, bro.
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While I love Halo 4, and I think it is a solid experience, I have to agree with your post. Hopefully, these issues will be addressed soon.
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I can't wait for MLG. May they make it more Halo like.
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[quote][b]Posted by:[/b] Tanner113 [quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][/quote]
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I guarantee MLG is going to bomb their settings. They're not talking about whether they should include vanilla garbage like ordnance, loadouts and AAs, they're talking about which ones to include. They're just like 343 in that they're going to flip the bird to their own audience in some misguided attempt to capture another, the casuals. By the way, this game's netcode is absolute trash. It's like playing on Halo PC at times. And Solace is one of the worst MP maps in the franchise.
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1: I disagree highly. 2: I agree with you there. 3: I think all the maps are amazing. 4: They are probably going to update the playlists. 5: I agree this is a problem. 6: I don't mind flinch either way. 7: They are working on it. You need to stop complaining. What do you want us to do about it? [Edited on 12.13.2012 4:42 PM PST]
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[quote][b]Posted by:[/b] Lightning Yuna I believe your exact words were, "Halo 4 plays like a charm," before. Why the change?[/quote] Stripped down it does. Stripped down Halo can only be achieved through modded gametypes however
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OMG another Halo 4 thread. I'm sure it's not even your first about it's "problems" either. Seriously..
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[quote][b]Posted by:[/b] ankerd123 [quote][b]Posted by:[/b] Tanner113 [quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][quote][b]Posted by:[/b] Effective Strafe [b][u]it's[/u][/b] problems[/quote][/quote][/quote] I copied your grammar tips
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[quote][b]Posted by:[/b] MrR46 I guarantee MLG is going to bomb their settings. They're not talking about whether they should include vanilla garbage like ordnance, loadouts and AAs, they're talking about which ones to include. They're just like 343 in that they're going to flip the bird to their own audience in some misguided attempt to capture another, the casuals. By the way, this game's netcode is absolute trash. It's like playing on Halo PC at times. And Solace is one of the worst MP maps in the franchise.[/quote] Solace would be good if it wasn't for the DMR
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I'd rather play blue team Sword Base with AR starts than Solace.
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[quote][b]Posted by:[/b] MrR46 I'd rather play blue team Sword Base with AR starts than Solace.[/quote] Well if you are playing Blue Spawn Sword base, you can rush for sword and grab the DMR/Carbine or drop down for sniper Blue spawn rules
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Adrift works great for 4v4 imo Complex is pushing it
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[quote][b]Posted by:[/b] Effective Strafe [quote][b]Posted by:[/b] MrR46 I guarantee MLG is going to bomb their settings. They're not talking about whether they should include vanilla garbage like ordnance, loadouts and AAs, they're talking about which ones to include. They're just like 343 in that they're going to flip the bird to their own audience in some misguided attempt to capture another, the casuals. By the way, this game's netcode is absolute trash. It's like playing on Halo PC at times. And Solace is one of the worst MP maps in the franchise.[/quote] Solace would be good if it wasn't for the DMR[/quote] HAHAHAAHAHAHAHOOHOHOOHOHHAHAHAHAHA! HAAAA! HAAAA! HAAA! HAAAAAAAA- *chokes to death*
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The DMR, BR, and Carbine have the exact same kill times firing as fast as the weapon allows. The BR's spread makes headshots easier and quicker if you pop the shield and hit the head in the same burst, but it a bit less accurate.
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[quote][b]Posted by:[/b] Effective Strafe [quote][b]Posted by:[/b] MrR46 I'd rather play blue team Sword Base with AR starts than Solace.[/quote] Well if you are playing Blue Spawn Sword base, you can rush for sword and grab the DMR/Carbine or drop down for sniper Blue spawn rules[/quote] Wot? Red team gets sniper, GL, shotgun (beats the sword), more DMRs/NRs, and the high ground.
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[quote][b]Posted by:[/b] Elixir Error Adrift works great for 4v4 imo Complex is pushing it[/quote] Why leave my base in Adrift? I can lock down two crucial areas by just staying in my base
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[quote][b]Posted by:[/b] Effective Strafe [quote][b]Posted by:[/b] Lightning Yuna I believe your exact words were, "Halo 4 plays like a charm," before. Why the change?[/quote] Stripped down it does. Stripped down Halo can only be achieved through modded gametypes however[/quote] In any case, make another Waypoint account and go there. Here your just repeating the same -blam!- without 343 not even looking at it. And get around to playing me sometime.
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[quote][b]Posted by:[/b] MrR46 [quote][b]Posted by:[/b] Effective Strafe [quote][b]Posted by:[/b] MrR46 I'd rather play blue team Sword Base with AR starts than Solace.[/quote] Well if you are playing Blue Spawn Sword base, you can rush for sword and grab the DMR/Carbine or drop down for sniper Blue spawn rules[/quote] Wot? Red team gets sniper, GL, shotgun (beats the sword), more DMRs/NRs, and the high ground.[/quote] I always liked Blue Spawn better, but that's just maybe because I am very smart with the energy sword.