Patch Notes 1.0.6.9
[b]The one about server stability[/b]
[b]General[/b]
-There were too many people using the Achilles shader. As such, the Achilles shader is now 20% less colorful.
-Puddles in the Tower have been nerfed from 0% damage to -4.2% damage.
-After a relentless assault, the opposing guardians in the crucible have fled to regroup. Their spawn rate is now every 600 seconds instead of every 10 seconds to prevent farming.
-25% Increased chance of obtaining exotic engrams, strange coins, and motes of light to those who do little-to-nothing in comparison to the rest of their team.
[b]Server[/b]
-Removed error codes, as all disconnects are not bugs, but rather they are features we planned on.
-Increase disconnection rate from every 5 minutes to every 20 seconds. This is Atheons true revenge.
-PS4 users have exclusive access to a feature where they can't log in when starting Destiny. Will be available to all consoles starting Fall 2015.
[b]Matchmaking/Voice Chat[/b]
-Added Matchmaking to everything
-Added Proximity Voice Chat, as well as Strike team voice chat that most would consider common sense.
-Removed Matchmaking last second to fit theme of entire game, and because it's not what we envisioned.
-Removed Voice chat all together as it was promoting strategy, and truly was ruining the experience.
[i]I understand players are still waiting for the Bad JuJu buff, Skippable cut scenes, a point to space ships, more ghost skins, more story content like promised, proximity voice chat, raid matchmaking, a level 28 strike, a less ridiculous "Light" level system that is totally luck based, less RNG, Player trading (as advertised), Player Gambling (as advertised), sparrow racing so their stats actually have a point, and so much more! Although I can't say what the team is working on, all I can say is that you have been heard![/i]