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10/15/2025 1:09:18 PM
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The Future of the World Director without the Portal

Hey folks, I’ve been tinkering around a bit and made a quick prototype of how the World Director could look without the Portal. We’re already seeing some tweaks to the Portal lately, but from what I’ve seen here and from content creators, most people seem to agree — the Portal system just isn’t it. The navigation feels clunky, the whole thing comes off kind of cheap, and the World Director feels like it’s been left in the dust. For a deeper analysis with my re-design you can read this article [url=https://www.behance.net/gallery/236547567/Destiny-re-design-The-Portalt]here[/url] And for the prototype [url=https://www.figma.com/proto/XXFyzo3XhG1yAGcFU4T6KT/Destiny--Re-design-Director?page-id=0%3A1&node-id=1-2&p=f&viewport=152%2C144%2C0.18&t=8vC0SgjhXmFxDa0p-1&scaling=scale-down-width&content-scaling=fixed&starting-point-node-id=1%3A2]here[/url] NOTE: The latest Portal updates (Update 9.1.5.1) are not included.

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  • Tge portal is my main reason for not playing the game tbh along with the modifier card crap that we select for eveey event. Remove the portal, bring back gm nightfalls nobody cares about conquests. Bring back fix weekly mods on raida , dungeons nightfalls and so for we dont need this crap where we select mods to increase scores. Rh ol system was fine weekly rotating mods. Weekly featured raids, dungeons, nightfalls.and missions. Bring back expert master and gm Difficulties and balance around that we dont need ultimate.

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