Are completely broken.
Some of you seem to believe me pointing out how broken Titan has been is bias.
The integrity of Crucible is what I'm worried about. Doesn't matter what class is breaking pvp, I'll call it out all the same.
[b]I appreciate the change to RDM.[/b]
[u]Last Word is too strong when paired with it on void.[/u]
It fits the power fantasy and appeals to the largest PvP demographic, but this will decimate the remaining population. Starting with the ones that can't take advantage of it.
I have no desire to see every Hunter with an ever enhanced Last Word destroying what remains of the Crucible.
[u]It's unacceptable how broken the interaction is.
[/u]
I'd rather the Titans had their diamonds lances with the same frequency.
It needs to have diminished gains vs other guns or it will be the only thing to play.
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Bungie knows the marketing strategy even bad commotion is publicly. They always do this once per year where they let something that’s completely broken so ppl start talking about it this brings awareness to the game. And after a significant time frame they can act like they never known this was gonna be this broken and tell us “see we hear you are community will fix it now” kinda statement.. and we be like hope is resorted hahaha. It’s gonna be a wild ride but her we go. - stormcaller melee - scori artifact - jemin jesters - oem - wormhusk - shitter dive - pk - hardlight. - Anteus - and there we are radiant dance machine
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由moist編輯: 2/7/2025 1:08:42 PMPersonally I just don’t think radiant dance machines should not give us the stat bonuses,the dodge is fine as is.
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I agree it’s broken. I played one match and realised so I won’t be playing PVP till this is fixed. “Improves airborne effectiveness and hip fire mobility, range, and accuracy for Primary ammo weapons. Multi-kills with Primary ammo weapons refund dodge energy. When dodge energy is full, multi-kills grant extra charges. Powerful combatants and Guardians count as more than one kill.” I have no issue with the exotics that tie into certain weapon types as all the classes have them. Having an exotic that ties directly into all primary ammo weapons is a bit much especially to the fact it gives extra damage and a boosted version of strategist. Needs a nerf 3 for 3 Bungie for making Hunters the OP class at the start of every episode.
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Bungie should stop making hunters op strong in pvp ,only to be needing obvious nerfs Prismatic, radiant dance machines twice now and on n on n on the list. Clearly the Pve meta has shifted so far away from hunters, Pve hunters could use some love, because they have lost their Pve identity.. team invise smoke clouds aspect says it all smh
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2 回覆
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The bare minimum of testing and anyone with eyes would have seen how wildly overpowered this is. This is the worst pvp sandbox I’ve seen in awhile
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Guardian,Archon Of Light
Eliksni at Heart, Lover Of Eris Morn - 舊
Broken is a subjective term To me it means a gun or ability that does piss poor damage with useless perks Something that actually kills things in a game where killing things is the primary focus isn't broken , it's called good Every nerf herder is responsible for the static roll double primary single boring perk meta we got in Vanilla , and has much as you label anything that actually does something broken, you obviosly want it back -
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11 回覆
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The perfect solution is to just remove hunters because they are too strong -probably a future shaxx quote
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More interesting is the fact that Bungie nerfed all ability uptime by 5% on all classes in PVP and were even more heavy handed with Prismatic. Then releases boots that will increase ability uptime that can be activated relatively easily. I don’t care which way Bungie leans, but stay consistent.
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由Press-X2-START編輯: 2/6/2025 9:56:59 PM
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Last word is my most used weapon my favorite gun. I thought it was a little suspicious everyone was using it today. I was wondering how I was getting outplayed by some many average looking accounts. I have received a lot of hatmail today for a build I wasn’t using. I hadn’t even thought about radiance dance machines, completely ignored the rework. 100% this needs to be disabled now or as soon as possible. Make them not be able to be equipped together or something. This is unbelievably broken and I now understand why I was getting the hate. After trying this, I had to learn the gun again a little bit. The range had felt like it had tripled and my muscle memory for knowing what is too far for me or in my sweet spot for engaging was completely thrown off. I can actually challenge pulse rifles on some lanes and it’s stupid. Never had I thought that last word would break the meta, not since d1 and now I am surprised.
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I’m seeing some information circulating that RDMs provide -70% accuracy cone size, which approaches Offhand Strike territory. Getting that for free in addition to the mobi and range feels a touch excessive. Nonetheless I could still live with / play around the above, however it starts to feel particularly bad in that Last Word has a 0.53 optimal TTK. This comes without any prerequisite, and is permanently “active”. At least the 0.53 Kill Clip rapid fire pulses (and others) require a kill, and are on a degrading timer. In an effort to let people enjoy the recently buffed RDMs, there’s potential to leave them alone and adjust Last Word’s precision damage, and therefore TTK. Enough to make it feel effective but balanced.
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