I was wondering with the new changes coming to the mods system if the rivens curse and transcendent blessings were going to be removed because of the changes. I know its super niche but there's still a community that uses them and doesn't want them to be removed. while on this topic, for a while now armor that drops for warlocks and titans in the dreaming city don't have rivens curse on them while it does for hunters. Could this possibly be fixed ?
When the devs first announced they were making substantial changes to the Mod system, they made “standard” mods available to all players, to ensure that the Combat Style Mods (CWL, Wells and Cells) could be experienced by a larger number of players before they were revamped or removed. Two broad categories of Mods were not included in this decision: Raid and Adept. This week they went into further detail regarding the planned changes which include: • The removal of the Elemental Alignment system • Broad overhauls of the CWL and Well Mod types • The removal of the Warmind Cell Mod category • A shift away from Weapon category centric Mods to Damage type centric Mods • The shift from Seasonal Artifacts unlocking swappable Mods to always-on effects and a related reworking of the Artifice Mod slot Given that Adept and Raid Mods were left out of the “try before they go away” period, that neither group was highlighted as receiving extensive changes in the more thorough explanation of the coming changes and that the two Mods you cite (Riven’s Curse and Transcendent Blessings) are both included in the Raid section of the Mod Collections Tab, I would assume that these two Mods will remain largely intact with the move to the new system. (΄◉◞౪◟◉｀)