Ok, let us have a bit of story time for the moment. I am playing Crucible rn (no big surprise). I play Control which has loose SBMM. I play Control that has now quitter penalties. And I play Control that often has the problem that it sends the very same players in the same lobby over and over again.
So, about that Story. I had today a match on Conjunction against a PSN player called "Bex" (I am not adding the tag number but there are more than 1 "Bex" on Bng.net). Said Bex slays out like hell, basically bullying my entire team in that round. Especially me in that match (I killed him maybe once or twice while he killed me almost every time we bumped into each other on the map).
Now, the thing is (according to Destiny Tracker) "Bex" is Top 500 in Control this Season. He is actually Leaderboard Place 16 on the global control leaderboard. And the other thing is, I am not Top 500 in Control in any Season (not in D1 and not in D2). I am on Leaderboard Place 92.344. He is Combat Rating (the Bungie Stat) 248.80 according to Destiny Tracker. I am Combat Rating 156.88.
"Bex" and I am not the same.
Now, fact is that I didn't leave the lobby, expecting Bex to be sorted out via "we are breaking up the teams", since he massively slayed out and dominated the lobby basically by himself. But guess what? Next match on Vostok he is [b]again[/b] in my lobby, [b]again[/b] in the enemy team, [b]again[/b] dominating my entire team and being an absolute menace to play against. And now I had the problem that I can't leave without getting a penalty. I have to endure another 8 minutes of annoying, super stressful Top 500 torture-treatment by "Bex" and lose again. And when I get annoyed with a game, I yell in my room!
"Bex" is probably a pretty nice dude IRL. Probably is very famous among his other Destiny 2 friends for his performance in PvP in Destiny 2. He probably is a very decent human being.
But I don't care. I don't want to play with "Top 500 Bex". I don't care if he is IRL a decent human being or if he is having the time of his life destroying always the entire opposition in Control. All I want is to [b]not[/b] play against him more than once a day [b]at least[/b].
It is ok that you face once in a while very good players in loose SBMM. But if Bungie wants to keep very good players and average players in the same lobby due to its L-SBMM matchmaking systems, you have to let us see again the other players in the roster section [b]before[/b] a new control match starts. [b]Because then[/b] players can dip out [b]before the match starts[/b] when they don't want to play any longer [b]against a very annoying opponent in PvP[/b].
Because if I would have been able to see his name in the lobby [b]beforehand[/b], I could have left the queue [b]before[/b] the match starts and wouldn't have met "Bex" again the next match.
Sometimes very simple things can make a major difference. You know that, Bungie.
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This is something they removed (further) last season. Last season, you could check the Lobby while waiting and if it filled up with "not your platform" players or Players "Far Far Away" from you, then you could leave before the match started. Now Bungle won't even show you who is joining the lobby until it starts. And then they punish you for their incompetent matchmaking skills in Control. What a lovely Developer (NOT).
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" let me see who is in the lobby so I can back out , I don't wanna play better players."- fixed it for you. If you played them once all you have to do is inspect them after the game is over. If you are able to inspect them they're still in your lobby, its always been this way .
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The problem is, Bex would use that to make sure he is matched with players below his skill, that's why Bungie implemented the quitter penalty in the first place, top players were cheesing SBMM , quitting untill they get a favorable match
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I feel your pain. I literally leave MM after EVERY match. Doesn't matter if I sucked or did ok. I leave, wait a few seconds and que again. I very rarely see the same people ever since I started doing this.
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由Grabbrecher編輯: 10/11/2022 9:35:52 PMWhat i find funny is, when you constantly get matched against 6stacks and you know for sure, you‘ll loose this match before it even started. Loose SBMM my a**. They‘ll adress that with the next dlc, so you have to wait.
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Or, you can just play PvP for the sheer enjoyment of shooting people...win or lose and relax. Nahhh let's stress ourselves out for no reason and worry about crap that doesn't matter.
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Low player count is a reason for matching the same players, even after Shaxx breaks up the teams. It is extremely annoying when it works against you, like Bex and yourself. But, it's also nice when it works in your favor, and you get to torture the enemy team. Loose SBMM just turned a casual gamemode into constant sweatfest, makes trying to use anything outside the meta pointless. (Wanted to try some Touch of Malice gameplay for fun D1 vibes and constantly was up against Jade and Pulses.)
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Damage should scale according to skill. Low skill causes higher damage. We need equity Bungie
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My understanding is the algorithm uses a cascading system ie Bex would have been number one on the opposite side how good was your top guy? After that each player is added with an attempt to match players by rank until the team is filled out. As you say there is some great players out there and when they are dishing it out it's very frustrating.
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It's very loose sbmm. Imagine what said bex was doing without sbmm and what kind of players did he match back then. There is no "fair" in Bungie games. They don't know the meaning of that word. They jus don't care. People are playing, that's enough.
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But Bungo wants "Bex" to win. You know this can happen before you even press the button to load up a game, so why complain about it? If you don't like the odds, don't play. Simple. Same goes for stacked teams or so called "crap maps"
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