JavaScript is required to use Bungie.net

《天命2》

討論《天命2》的所有事情。
9/24/2022 3:24:24 PM
4

SBMM has no incentive. Grandmasters are easier than control.

There is no incentive for SBMM to be in control. I don't mind it with or without but if I have to sit up in control now I better be getting adept weapons or ascendant shards or something. Grandmasters are more laid back than control is and control provides zero rewards much like the rest of crucible. If you want to keep SBMM, add actual good loot for winning. If that doesn't happen then that means control is a casual game mode and shouldn't have SKILL taken into consideration because we aren't competing for anything. However, if you think getting adept weapons, ascendant shards, etc from control would make them less rare or less desirable and ruin economy or stuff of that nature, then you should see the issue that no one should have to try that hard. SBMM belongs in a game mode where people fight for a proper, good reward. Right now there is literally nothing you're fighting for. Hence, control is not competitive and shouldn't be treated like so. If you want to make games more fun for people on the lower skill end then I strongly suggest prioritizing similar party match making instead. Too often you play solo and match stacks. Even a 1.3 6 stack will probably mow through any 3.0 solo player. Similarly a 3 stack of 2.0s will run a lobby. I have a lot of hours in PvP since beta. I'm just giving my (mostly) unbiased opinions. I want everyone to be happy as well but I feel this is not the way.

文章張貼語言:

 

以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

檢視完整主題
你無權檢閱此內容
;
preload icon
preload icon
preload icon