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《天命2》

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9/15/2022 7:23:38 AM
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SBMM & quitting penalty poll

Hello everyone, first of all I would like to just thank you for reading this post. Now, what do you guys think of skill based match-making crucible games? Personally, I kind of like it, especially how broken it is in iron banner. But one thing I do miss, is how fights vary. Before SBMM, there were times where fights would vary in skill, one fight you could be facing a new light, then a cracked player, then new, then the average player in one crucible match. Then a new game would completely shake it up. That is what I do miss. Next, what do you guys think about the quiting penalty? I think it's great, I know theres a lot of heated debate about this so please no hate on me here. Here is my reasoning, some games, we are up against a 6 stack, infuriating as it is, it's still possibls to win.. But when people start leaving just because they see a 6 stack, your chances of losing are higher and higher and it gets even more infuriating. This can also happen with 5-1 stacks. I also do not love joining matches that are in progress and are about to me mercied as soon as I get in the game.. What are your guys thoughts? Thanks for reading :D

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  • 由Wrecked_em編輯: 9/15/2022 12:13:25 PM
    Leaving penalties won’t stop people leaving and the the rest will be basically forced to deal with it. Survival has leaving penalties but people still leave, same thing is gonna happen with control. Dumb idea instead of addressing the issues of WHY people leave matches. I’m still gonna leave matches to be totally honest. If people are lagging, teleporting all over the screen and are basically unkillable, like hell I’m staying in that lobby. I’d rather not play for 30 minutes. -blam!- em.

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