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9/4/2021 4:24:58 AM
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Melee rebinds not prioritizing finisher

Separating charged/uncharged melee and putting uncharged melee same button on finisher is not prioritizing a finisher. What is happening instead is I will always do an uncharged melee and will only do a finisher if the target is still alive [i]then[/i] I will do a finisher. This has led to me needing to reverse all of my rebinds to do any sort of bounty involving finishers. I am on console so don't have the option to create a second binding or whatever the PC fix is that's floating around.

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