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《天命2》

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由TheOrbbro編輯: 3/3/2021 3:50:37 PM
52

Please continue separating PvE from PvP

Recently you began offering ways to acquire ritual weapons from both PvE AND PvP sources. Adored comes to mind. This was a great change, please continue along these lines. I am currently stuck on TICUU'S DIVINATION catalyst quest line because of the Guardian kills. Ticuu is excellent at clearing adds in PvE and yet to finish the catalyst, the player must enter PvP... Unless the gun is PvP geared (which Ticuu is not), forcing player into PvP does not increase our enjoyment. Thanks for reading. Edit: thanks for all the feedback folks! To be clear. This is not hating on PvP. This is simply about giving players the choice to enter their preferred game mode to complete quests/catalysts. The exception would be PvP designed weapons like Redrix. I'm trying to make noise to let Bungie know that giving players choice is a good thing and wanted by players. PvPers can complete quests in PvP and not be forced into PvE and vise versa. I hope this clears things up a bit.

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  • I agree. Every quest pertaining to a catalyst should be an either or scenario. Either kill x in crucible or y in pve.

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  • Just offer 2 paths. 50 PvP kills or 500 PvE kills. Those who enjoy PvP are happy, those who enjoy PvE are happy.

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    • Many players hate PvP, and do not want to play it. Bungie produces stats that say some percentage or other of players play PvP, [i]so it must be popular.[/i] The lie of course is that some percentage or other of players who play PvP, [i]do not want to be there![/i] Some players in this post raise the legitimate point that they do not want to be included in the percentage that [i]supposedly [/i]enjoys PvP. I happen to be one of them, to the point that any quest requiring PvP is immediately abandoned. IMO, the minuscule advantage of a certain weapon or a certain catalyst is not missed. The other point is that - being a wild dreamer of note! - I see Bungoe looking at all the abandoned quests, and thinking, "Hmmm... these people don't want to play PvP. We need to do something about that PvP requirement." Yeah I know. There are two oxymorons in my statement. One that Bungie actually thinks, and two, that they're going to do something about the lie of PvP numbers. The whole game consists of activities that can be played or ignored. All that happens is that you get less of the so-called goodies. F'ristance, you could play absolutely nothing other than patrols. Would get a tad boring, but you don't get kicked from the game, the thought police don't come bashing your front door in, you don't get a nasty letter from Luke Smith, and you don't get lots of weapons and gear to dismantle so you can buy lots of weapons and gear to dismantle. As for removing the requirement to play PvP to get something, I like to see the choice to play only PvP to get it. After all, lotsa players like PvP, and (I've read) that playing PvE gives them the err.... ya know...lower discomfort? There is a dramatic difference between the two forms of play. They don't compliment each other.

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    • You have to get 12 kills with it.... how are you stuck? (NO HATE, just actually curious.) I mean I get maybe not wanting to enter crucible, sure, but like. 12 kills isn’t hard. Mind you it’s not 1 single game. The average person to get kill at a low skill level’s about 6-8 a game. So if you only use the bow which is amazing at high damage takeouts... then how is it hard to go get 12 kills? (With 4x booster from season pass). Yet again, no hate, I’m just saying...

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      • OMG! THANK YOU! As solely a PvE player, I absolutely hate the PvP gatekeeping and I hate it with a passion. I really want to get the catalysts for the Witherhoard and Tommys Matchbook, but uh oh, I need to get 100 guardian kills with X weapon in order to further complete the catalyst. I have zero tolerance to PvP and it is such a gut punch to see a quest step be gatekeeped by PvP like Bungie's saying, "So people are saying PvP is bad, hmm? Maybe if we can force them to play PvP, then they will love it!" Since we sunsetted that dam neckbeard Suke Lmith, I hope Bungie will fix this gatekeeping issue. PLEASE!

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        • 由QUIET編輯: 3/4/2021 12:59:59 PM
          it only takes about 1-3 games to do the cat and the weapon is not bad at all in pvp. yet i agree with your point!

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        • Bungie designed quest steps not to make players happy, but to shape the track record of this game so that market participants believe it’s a great cash cow with lots of hamsters who would buy, play and wear anything Bungie sells them.

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        • 由Last Spartan編輯: 3/3/2021 6:04:08 PM
          OP, slightly unrelated to the topic at hand, but I need to ask you, why is that these kinds of post are always attacking PVP/biased against PVP and PVP players. It's like PVP is treated as if it were some second class citizen. Is PVP/Crucible/Iron Banner/Trials etc. etc. not an integral part of this game as well? For the sake of argument, what if PVP players don't want to be forced into PVE to obtain something either? Why aren't you also being considerate of what they desire? Do you only care about the desires of those who agree with you/are on your side? Just something for you to think about. As for me, I'd prefer we ditch labels entirely and just see the game as one entity. If something is in PVE only, big whoop. If it's in PVP only, big whoop. Just different parts of the same game.

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          • We should have different quest options Im mainly pvp but sometimes the requirements are ridiculous .

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          • They did this with redrix broadsword when bring it back after they screwed up with it being a comp obtained weapon only. Bad part is they made getting it from pve to time consuming by throttling the percentage crap. Making it where pvp was the easier way to get it. Highly doubt that changed.

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          • Just hip fire proc the burn and someone else can kill them

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          • Games are simple. Wants everything in the game? Be willing to play all of the game 🤷‍♂️

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          • Assists count as kills in mayhem, just hip fire at everyone, they die so quick in there you’ll have it done in no time 😁

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            • I agree this catalyst quest should not have a pvp requirement They do need to get more creative I like more uniques catalyst requirements like Rat King, Borealis, Graviton, Polaris etc Yes some are tedious but unique which should be as its an exotic weapon Catalyst for this bow would have been unique Like X amt of HipFires kill and Headshots kills etc

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            • You don’t actually get kills with it I don’t think to get the catalyst you just have to use a bow. However, ticcuus is a beast in PvP if you use the hip fire shot to tag the opponent. I used it and I actually think it’s better in PvP than pve.

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            • I had my buddy prime them with his hip fire and i would kill them with ADS . i finished it in about 3 control matches.

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            • I agree 100% with you....... but that bow is stupidly easy to use and get the kills. Hold the bow on the hip before peeking to prime an arrow, then a quick follow up is a guaranteed kill, even if you’re not at full draw, you still get the explosion on the enemy guardian.

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            • Example you mentioned adored the sniper rifle. That is a ritual weapon from last season how is that weapon part of a topic of separating PVE and PVP when that weapon could either be a PVE or PVP weapon. Just like this week I used the door to get my 50-plus sniper kills for the seasonal objectives. So how can you say adored is a PVP sniper in terms of separation between PVE when players can use that same sniper rifle for PVE content

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              • Furthermore if you look at other posts from 2014 for example they had the same title separate PVE and PVP. Do you know what those Topics were about? They were about the idea how Bungie should make separate updates between PVE and PVP where One update for PVP does not affect PVE on a negative scale

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              • Your title is please continue to separate PVE and PVP. The way that title is written that is more like you were trying to say thank you for treating PVE and PVP as two separate entities in terms of updates. Your post is more about thank you for the ritual weapons for PVE and PVP

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              • Your title is nowhere close to what your post idea is about...

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                • I find Ticuu works pretty well in 6v6, plenty of potential mayhem with the perks in that bow. I agree PvP is not fun at the moment because of the horrible imbalance though. But yes, in general it'd be nice to always provide a choice. Bungie should embrace both PvE and PvP with open arms, some people like one or the other, some (like me) enjoy both. And [i]keep the damn sandbox in balance[/i], pretty please :)

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                • I agree completely. Ticuu's is a great fun PvE bow, and I did manage to stumble through the catalyst kills thing (though I suck at PvP and do not enjoy it), but it would have been great if it was something like 50 yellowbar kills in Master or above NF's. Or whatever.

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                • The best solution for the community as a whole is to totally separate PVP from PVE. Then if you don't wanna do any PVP you don't have too. Separate guns, armor and stash for all things PVP and no PVP guns in PVE. Then who cares about the cheaters, because at that point when and if they cheat they will just be ruining the game for themselves and not every one

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                  • 由Phyromancer編輯: 3/3/2021 5:41:38 PM
                    Excellent feedback. This or similar to it has been said many times before in this forum. I don't know why this is still happening in the game. If they did add in the game separate options for quest completions before. And then still continues to take away that option by pushing you to do it on both PvE and PvP sandboxes on some quests. Then it only means one thing. CONTROL! When they force things on you, they mean to control when and where you are playing. Micromanaging players choice is something I always frown upon from these guys. That's why I hated sunsetting and was very vocal against it! It's gotten to the point where it's just becoming cringey! It's like a nanny is holding your hand while you play videogames. Cringe!

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                  • I would agree tying the catalyst to PvP is annoying. I think they should offer it as a path, with say a PvE kill counting for 1/5 of a PvP kill, so it doesn’t punish PvP, but instead allows for more flexibility.

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