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1/22/2021 4:58:50 PM
1

changes needed for stasis

The nerf to the hunters in the beginning but it is still necessary to balance more things about stasis, in general without focusing on any class I think that changes that should be made are: 1.- The damage from defrosting, it is ridiculous that an enemy can freeze you to have you ready to die and if you try to free yourself, you are equal to 1HP ready to die, I think that all abilities should have the freezing time of the worlock's mele, this is so Brief that does not give time to do the animation of breaking the crystals so you do not hurt yourself, if all the skills with the exception of the supers because they must be more powerful, it would be much more fair and less frustrating. 2.- The abilities (grenades, mele, etc) should not freeze supers, it is extremely frustrating to go with your super running towards an enemy thinking that you are going to kill him but he throws a mele, a grenade, it slows you down and freezes you and It kills you, where was the super in the supers, if it is very good that you can defrost instantly by activating the super or that the defrost is instantaneous if you are in super, but that a hunter hidden in a corner jump, freeze you, fall and kill you It is extremely frustrating, I think the inucia that should be able to freeze a super are the super stasis, because they should be more powerful than normal abilities. 3.- The slowdown feels too strong in the sense that you stop more frozen than slowed down, maybe lowering the effect of the slowdown is a good idea despite not being something as used as the glass wall and the hunter combo, still a good time to review it. In general I think that these are the most necessary changes to stasis in addition to obvious nerfs to the classes, I think that the nerf to the hunters is insufficient or that it can even be adjusted more without making it useless and also the titan needs balancing , but this was something more in general so that the frustration in crucible goes down. I should hope you are listening to all of this and to all of us Bungie.

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  • If everything should only freeze for 1 second...then warlock melee needs to be nerfed to only slow. Because hunter melee needs 2 hits to freeze...which is why it lasts longer. Just make the aeon gauntlets get a buff so that the spikes on it stop you from freezing or something.

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