PVP has had it with stasis. PVE is having a good ol time. It speaks for itself.
由Display Name編輯： 1/14/2021 5:52:52 PMI liked playing Warframe's defunct PvP for some time, they initially managed to keep the broken stuff in a separate sandbox to keep the combat fair, but when I matched with opponent that moved around too fast for my sniper shots, and killed me with customized abilities I thought were illegal like the "[url=https://warframe.fandom.com/wiki/Melee#Lifted_Status]lifted[/url]' status on Nezha. (Basically made melee combat impossible, as Nezha made you follow around him like trash in a current) I played less. Paralysis in PvP is not a mechanic, it's an exploit. DE had the greatest idea of separating the sandboxes through mods, and it could have kept the PvP balanced. It's only unbalanced because they did not took care of it after some time. Like just disable the "lifted" status in conclave already. Sheesh.