This sandbox iteration that has yet to settle in the face of Stasis has been my most preferred. With that said. 140s should not be locked at the same zoom as 90 rpm. It leaves them completely obsolete when choosing a sniper. Taking one with such an interesting perk as Cloudstrike and making it so clunky on arrival will add it to the pile of other Exotic snipers you never see outside of Raids. Homogenizing them in zoom levels without considering impact or handling is borderline r*tarded and little else than lazy.
Reduce the zoom from 50 to 45 or even 40, like the Omniscient Eye. Keep aa adjustments to appease the blueberries. 50 zoom should be reserved to high impact snipers that people use to double body or one shot from rift.
People complained about Revoker cause it has 35 zoom! It's retired and you're crafting every sniper to be slow, cumbersome, and clunky as a result in a game filled with mid to short range special weapons on very tight maps. Stop this now. I dont want to only see Felwinter's, Arbalest (25 zoom), and Bastions.
I think Bungie is finally catching on to something that should have happened years ago....and is part of how other games keep snipers in their lane as situational weapons.
Part of the reason why this game has an impossible to solve special weapons problem, is beause there is no PENALTY to being caught using one outside of its optimal range.
Guardians can move so fast relative to primary weapon time to kill that if they get caught out with a shotgun? Either ape right at your target and get into shotgun range before they can' kill you with their primary......
....or simply run for cover.
For years in this game, sniper rifles have had the same quick, snappy handling as primaries....despite having the power to OHK. Plus the short zoom scopes basically allowed them to be used as OHK battle rifles. So get caught out with a sniper? Either use the high aim assist to drag scope your opponent while you tank incoming primary fire......
....or you body shot them with that sniper...and then clean them up with a hand cannon or a sidearm.
Sorry, but this is a smart move on Bungie's part to make "aggressive sniping" less attractive, and to enforce a penalty for being over aggressive or being caught out of position with a sniper rifle in your hands.