The moon activities: nightmare hunts, pit of Heresy, Dreambane armor, all weapons acquired from the moon at the Lectern all have 1 thing in common: 1060 power cap Will the moon become pointless? Dreaming city activities: ascendant challenge, Shattered Throne, Blind Well, Reverie Dawn armor, weapons, nightfall specific drop: horrors least all 1060 cap. Will Dreaming City become pointless? Last Wish raid will continue to drop infusable gear but what about the rest of dreaming city? Also... Nessus and EDZ, what about these locations? Any word on a Vendor refresh here either? Will the gear aquired from rank up packages and Nightfall strikes also have a 1060 cap? I dont want to be rewarded with sunsetted gear... so please tell us if anything other than Europa content will be worth playing. Transparent? Absolutely not, just alot of confusion. Do us a favor and fill in these blanks with some information.
由Spawn編輯： 9/30/2020 12:34:14 PMIMO, it makes sense for them to keep it as-is for when Season 12 and Beyond Light launch, at 1060 power. You have to remember, [i]not everyone will own Beyond Light.[/i] There will be Guardians that jump into the Free starting point without any purchase, and Guardians that only own Forsaken + Shadowkeep. Keeping Y2 and Y3 content at 1060 power allows these players that don't have the latest content to still play the content with these older licenses. If Bungie were to increase "Moon" activities to 1360 as an example, that doesn't make any sense for players who don't own Beyond Light and there is no in-game advantage to doing so when they don't own Beyond Light or the Season Pass. All the content there doesn't require an increase in power level anyways and you can complete the content at a 1060 cap. While Bungie mentions that the Raids (Last Wish and Garden of Salvation) are exemptions to this rule ([url=https://www.bungie.net/en/Explore/Detail/News/49027]see here for an exact quote[/url]), the Core content from those DLC's, the story, triumphs, seals, adventures, exotic quests, etc are still available at their own respective power levels. For Guardians like you and me -- that have already completed all that content -- sure most of the activities in those destinations probably won't get a ton of time from us, cause we'll be spending time in the new Beyond Light endgame, with all the new weapons, gear, and activities. Personally, I don't want to keep grinding Moon activities, Garden of Salvation, Master Nightmare Hunts for pinnacle drops -- we've already done that for a year. I want to earn my pinnacle drops in newer content. We saw the same transition when Forsaken was the latest content and moved into Shadowkeep, the pinnacle and power sources all changed. I'd expect to see the same thing for Beyond Light. The system that Bungie is setting up here with power levels sets them up to rotate for future roadmaps and game licenses to still retain some older "legacy" content to stick around for newer Guardians. You can bet that whenever Forsaken content gets vaulted, so will the ability to purchase a Forsaken License, same with Shadowkeep -- just like how right now, you can't buy D2 Vanilla, Curse of Osiris, Warmind, etc. This entry point will be curated and change over time. If they adjust the power levels of older content, I'll eat my words and you can say you told me so. But as is, there is no advantage to them changing these levels for Y2 and Y3 content, it will only cause [i]even more[/i] confusion than you're describing to newer players.