JavaScript is required to use Bungie.net

《天命2》

討論《天命2》的所有事情。
5/30/2020 12:27:22 AM
54

Champions make activities boring and frustrating.

So I recently got Conqueror, and I couldn't help but I hate Champions. From the simplest ones in the Bunkers to the most annoying ones on Master Nightfalls. Why do they exist? They ruin everything good about Destiny: • They ruin weapon variety • They ruin fun experiences • They ruin Subclass variety They are obnoxious and the only reason they're in the game is to make it artificially more difficult, Cabal Legionnaires take 5 shots to the head to be killed on Master difficulty, 5! Now, I do love the fact that enemies have more health, but add to that you can only use Sidearms and Swords this Season? That is boring and ruins the replayability and desire to keep running Nightfalls. I really do hope we see them removed soon, because I want to use Exotics on difficult content but oh because Deathbringer can't stun Overload Minotaurs (which are a huge problem on themselves) that weapon is now useless on endgame activities. What am I supposed to do with my Exotics? Test them out on Patrol? Come on.

文章張貼語言:

 

以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

檢視完整主題
  • 由Yamabushi999i編輯: 6/3/2020 7:29:13 PM
    We need to see them for what they are: a mechanism of having no choice in our load out and no choice in our mods of those weapons. I'd rather that a. they were deleted, but mainly b. the bypass mechanism depended upon a game play interaction not a 'mod'. The sky's the limit on the different kinds that could be. That would be pro-choice and pro-gameplay, and even interesting versus the actual reverse currently.

    文章張貼語言:

     

    以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

你無權檢閱此內容
;
preload icon
preload icon
preload icon