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《天命2》

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3/20/2020 11:26:42 PM
9

SIDE-ARMS

yeah they need some changes

15

yeah i like these ideas

4

nah there fine

108

link to my OG post https://www.bungie.net/en/Forums/Post/255533047?sort=0&page=0 ok so i had a brain fart for a sidearm buff this is that, sidearms should have a quality of life update what im saying/wanting is base stability increased by 20 to 40 points base handling increase 30 to 40 points i say a varying stat buff because some sidearms already are pretty good and don't need a major buff however there are some that would feel and function better with these changes, as right now they feel more like a hand cannon then what a pistol should please comment your opinions as i feel this is the best way for player to get their ideas and opinions out

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  • 由Demon_XXVII編輯: 3/21/2020 7:00:33 AM
    Sidearms are ridiculously op at the moment Especially the triple burst versions Yes, a Sidearm should have good impact & great handling (so maybe buff these) to help combat Shitguns/Handcannons/SMG etc But they really need a huge range nerf & a slight RoF nerf (They should never be firing across distances at Scout/Pulse Range) or out firing a fast Pulse/SMG/Auto Rifle But be used in the CQB/Short ranges & be really handy in tight locations, tunnels/caves etc with enough flinch at close range to persuade a shitgunner/SMG wielding opponent to back up & re-evaluate! Edited to change ‘map’ for the more suitable ‘distances’

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