link to my OG post https://www.bungie.net/en/Forums/Post/255533047?sort=0&page=0
ok so i had a brain fart for a sidearm buff
this is that, sidearms should have a quality of life update
what im saying/wanting is
base stability increased by 20 to 40 points
base handling increase 30 to 40 points
i say a varying stat buff because some sidearms already are pretty good and don't need a major buff however there are some that would feel and function better with these changes, as right now they feel more like a hand cannon then what a pistol should
please comment your opinions as i feel this is the best way for player to get their ideas and opinions out
Sidearms are ridiculously op at the moment
Especially the triple burst versions
Yes, a Sidearm should have good impact & great handling (so maybe buff these) to help combat Shitguns/Handcannons/SMG etc
But they really need a huge range nerf & a slight RoF nerf
(They should never be firing across distances at Scout/Pulse Range) or out firing a fast Pulse/SMG/Auto Rifle
But be used in the CQB/Short ranges & be really handy in tight locations, tunnels/caves etc with enough flinch at close range to persuade a shitgunner/SMG wielding opponent to back up & re-evaluate!
Edited to change ‘map’ for the more suitable ‘distances’