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3/13/2020 1:02:07 AM
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Inertia Override Reloading Now Causes a Reload Animation/Action Unnecessarily

The changes to the Code of the Missile: Inertia Override ability in Season of the Worthy have created a problem where guns that are empty but in your hand will perform the reloading animation even though you have now proc'd Inertia Override. I've had this occur with hand cannons, auto rifles, sub-machine guns, fusion rifles, machine guns, and grenade launchers (both types). I'm pretty sure this is not intended as what would be the point of sliding now if you still have to wait for/somehow cancel the reload animation. All of the weapons this occurred on did not have any perk that dealt with sliding. Would it be possible to maybe keep the previous season(s) parameters in regards to the time the ammo is registered as being in the magazine, while still using the current changes to Inertia Override that affects the actual damage. By the way this issue also occurs even when you ballistic slam. Sincerely, Someone that basically only uses a Titan in Destiny. P.S. Can we please have the Titan Dev (the person that all of you at Bungie defer to when dealing with Titans, b.k.a. the guy/gal that is always a Titan and nothing else) get some love? It continues to appear that no one at Bungie uses the Titan class as a main and instead most changes seem to be coming from people that do not use this class for most of their playing time. I'd like to know (and hope) that is not the case, and hopefully we can request that/those person(s) receive more direct feedback.

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