Destiny is in Dire Need of a Quality of Life Update
Destiny needs a quality of life update. Badly. Top things I'd personally like to see:
1. All the Warlock glitches/bugs fixed. There are a lot.
2. Warlock melee speed addressed.
3. Farmable, weapon specific Gambit Prime Bounties.
4. Make all universal ornaments available for all Armor 2.0 pieces.
5. Ascendant Shards and Prisms from Valor and Infamy max ranks and resets.
6. More pinnacle drop sources (Maybe a weekly featured raid that rotates? Pinnacles from all dungeons.)
7. Vendor updates.
8. Better protection from duplicate pinnacle drops.
9. Reset on world drops. If we add more weapons to the loot pool, some need to go. Maybe tie tangled web armor and some of the other armor sets to a Spider destination engram.
10. An in-game LFG system. No app. Your casual player isn't going to go the the app every time he wants to try something new.
11. Number of crucible tokens gained after a match increased significantly. In fact, more rewards and incentive for PvP in general.
12. Choice between a weapon and a piece of armor from vendor rank up.
The list probably goes on. Those 12 are just the top items that would affect the replayability of both PvE and PvP.
Edit (Notable additions from replies. There are more below. I don't want to add every single one. Post will get too long.):
13. Bounties from orbit
14. Y1 Nightfall weapons brought up to year 2 with random rolls. Get rid of the 3 nightfall playlist and just add all weapons to strikes as strike specific loot.
15. Console performance improvements.
16. Black screens in PvP.
17. More sources for Eververse loot. Either make more sources for bright dust, or tie the loot to triumphs or activities.
18. More vault and inventory space.
19. More sensitivity options for controllers.
20. Ability to set quantity when deleting items.
21. Advanced tooltips for weapon and armor stats and similar things that give us accurate numbers of how much dmg increase one stack of rampage is for example.
22. Optional "apply to all items" button when previewing a shader.
Agreed, although I really don't want yet another complete overhaul of armour systems, it's absolutely ridiculous that we're now on the third version (why do people call it 2.0) and it just gives them an excuse to reuse assets.
D1 had one overhaul to how power levels worked, it didn't need entire reworks every year, why on earth does the sequel?