Dawnblade exotics are booboo, come criticize my suggestions
Hi. I’m newish (had old account on PSN, played a ton of D1, buttloads of Sunsinger). Short intro. Let’s go.
Let’s start with:
[b][i][u]Wings of Sacred Dawn[/u][/i][/b] (very pretty, very useless)
Tome of Dawn, Old: When Dawnblade is equipped, aiming weapons while in midair suspends you there for a short time. Precision hits extend this effect's duration. (Winged Sun is good enough ty ty)
Herald of Dawn, New: Daybreak lasts a little longer and grants increased agility. During Daybreak, Icarus Dash has no cost, increased transit speed, and travels further. (Warlocks are now flying Hunters, aka shounen protagonists)
I also suggest we bring back and refresh some D1 classics:
[b][u][i]Heart of the Praxic Fire[/i][/u][/b] (I miss u buddy)
Praise the Sun, D1: Further decreases all ability cooldowns while Radiance is active. Greatly increased Agility. (Gods I miss u buddy)
Praise the Sun, D2: Standing in your rift slightly improves grenade recharge speed. Standing in Well of Radiance rapidly recharges grenade energy. (Stationary Sunsinger)
[b][i][u]Purifier Robes[/u][/i][/b] (eh?)
Burn Brighter, D1: Activating Radiance from death disorients nearby enemies. (Someone (?) misses you)
Burn Brighter, D2: Explosions from Igniting Touch blind and disorient enemies in a wider area of effect. Killing blinded enemies with Solar damage returns melee energy. (CC: cici@cicispizza.com)
These are ideas, not demands. I just wanna see my bros shine. What are your ideas?