I'd love to talk about how much I like parts of the game, the music, the art style, the controls. There are a lot of great parts but this is a shadow of what it should have been.
After all the learning from D1 it should have been a much better experience. It's missing so much that was added over time in D1 and it seems like they are making the same mistakes again.
I understand money is good and it's what keeps the company going, but building an experience based on extracting money out of players is not what's good for the game.
Eververse or not, the experience they designed is not for the players and the enjoyment of their franchise
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Each individual part of the game (gameplay, sound, graphics, etc,) is awesome in its own right. If you’d ask me I’d say that the employees in the trenches doing all the work are the real MVPs at Bungie. It’s just that the decision makers have absolutely no idea what they want to do with it. Their talents are completely wasted at that company. That’s the frustrating and confusing part. Everything is there for a really good game. Every problem is in how it was utilized.
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If they can add back in all the stuff they stripped out from d1 yr3 I think the game will be able to start moving forward. It seems like their intention is to do this given some of the things they’ve said recently . I think it’s fair to say they now at least understand where a lot of the issues lie . How well they do with this I guess time will tell.
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由markymarc309編輯: 1/1/2018 11:27:15 PMI’m sure they will now that the live team is taking over. It’s just a shame there wasn’t more interoffice collaboration. The development team basically was working with pre-The Dark Below data. It’s just sad the live team has to basically re-invent the wheel.
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Yeah I have no doubt they know how to make a good game, or how to fix D2. It's just a shame most people would have moved on before and they cannot undo the damage they have done to their brand. Personally I won't be buying another bungie game at launch and depending on player feedback and reviews of trusted sources, at all
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Totally agree . In fact I just typed something nearly identical in a different thread haha. I think looking beyond the game it’s been kinda sad watching the community fragment and become so angry . As much as I hate to say it bungie haven’t done anything to help themselves looking back at the xp and content lock out stuff . Im amazed after all of these things and the battlefront 2 disaster they would just blindly release a piece of content so blatantly built around eververse . I think the management needs a major shake up to really get things back on track .
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I need to save it as a txt file lol. I've reworded the same opinion so many times now. I'm not as angry as some of the community seem to be but I also am really disappointed in the choices they have made. I don't think getting rid of eververse will help since the game they built was designed with this in mind. I (and I imagine most of the community) was much more forgiving with D1 as it was a new IP and their first venture away from Microsoft, but after 3 years and hundreds of ££s spent they don't seem to have learnt anything valuable from it and have released a game that is worse than year 3 of the previous game
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Yup , if it helps you to understand how this happened consider this . D2 was developed in a separate ‘bubble’ to d2 , the live team took over d1 after taken king I believe ( when it started to really improve) . Anything after the taken king was kind of not taken into account within d2 so it was in effect being developed off past ideas . You can kind of see this when you look at the story . Siva became a pretty big concept in yr3, as well as the iron lords . Listen to Saladin during the next iron banner , there is no real acknowledgment of that period of the story , in fact there are a few things that contradict it . In itself it’s kind of odd siva isn’t really mentioned in d2 as well given there is concept art of Nessus covered in siva . It’s only a small example but it does highlight the problem they’ve run into . It was essentially like making 2 games with 2 story’s at the same time , d2 starts where the taken king left off . Basically the d2 team didn’t keep track of what was happening with d1 from ttk onwards .
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I dropped out before year 2 because of how lack lister the first 2 DLCs were and my fireteam left so I didn't want to use LFG for raids. But I have heard about the lord salad tongs stuff, it seems like it's been completely ignored which is not great for a continuous expansive world between D1 and D2
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Yeah the stories are a bit odd too, oh no we've lost our powers, oh wait we have them all back but we've switched out some with others and everything is back to normal. Enter vague Osiris backstory, tease some awesome Osiris story and then spend the entire time in a simulation where every mission has a 5 min infinite forest stuffed in front of it. I'll leave the lore to byf but I was left wondering what the hell happened to the most notorious guardian in destinys world