SBMM needs to leave. Without dedicated servers there is simply no room to pair players from each continent across the globe. It's bad enough the bugs are running rampant in the Crucible, but this just won't do. Melees are STILL broken after months of poor hit registration. This severely impacts Bladedance whos subclass (along with Striker and their shoulder charge) revolves SOLELY around CQC combat. Don't believe me? Well here you go. Fix. Bladedancer. FFS.
Video link.
[spoiler]https://account.xbox.com/en-us/gameclip/efc6f42d-a06d-44e7-b258-ba98aeef430a?gamerTag=Nickpointluma1&scid=37770100-f9ae-4b80-9dad-7c1d0ec14469
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I commented on this yesterday, and I'm going to again because the issue still exists. Bungie, you are aware that melee hits are registering poorly. The Bladedancer Super is mostly melee. If an entire subclass is effectively disabled, how long does Bungie feel it is acceptable for this to be the case? The Nightstalkers and Hammer of Sol glitches got fixed rather quickly... Why is Bungie choosing to ignore this issue, or rather, not have it fixed in the same reasonable amount of time that other glitches have been fixed in?
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Blade dancer shouldn't have a huge pausing lunge if you swipe close to someone and don't quite hit them
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Be honest. There is currently a huge disparity in PvP balance for many subclasses now. Lol void warlock or bubble Titan for example.
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I also believe that Arc Blade should get an over shield, shotgun melee can easily wreck. I also feel the need to mention that if they blink but you hear the clashing sound, they should die, and Mask should use no energy, goes away to fast. ALSO please make it so Arc blade can be used for than once in the air, because I always end up cutting it short (no pun intended)
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I finally had this crap happen to me severely today during an IB match, I had charged the Spark, activated Arc Blade, attacked 3 players, killed 2, and it took a few hits before the last player went down. The first several hits appeared to not do anything to that players health bar..
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由Raza582編輯: 1/25/2016 10:14:15 AMArc Blade - Fix backstab to proc on ... backstabs and hit registration on Arc Blade's super. Major PVE damage increase. Shadowshot - Shadowshot effect needs to activate immediately to prevent the opponent klling the player using the Shadowshot before the effect happens. PVE its fine. Golden Gun - Achlyophage Symbiote shouldn't take the Golden Gun duration down, restore it to full. Major PVE damage increase. Fist of Havoc - Major PVE damage increase, its fine in PVP. Sunbreaker - Remove the nerfs bar cauterize and simply tone down the grenades and horseshoes perk on each hammer to where it has to be a direct hit for it to kill. PVE damage increase as it was nerfed due to its PVP effectiveness. Voidwalker - Major PVE damage increase, its fine in PVP. Oh yeah and skill based matchmaking NEEDS to go Bungie, look when Treyarch put it in, within 24 hours they removed it, you have had it in for months and pvp has been absolutely ruined because of it, it just does not work, remove it. There is no point in having closer matches if everyone is just going to have a red bar connection, use your brain.
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-blam!- blade dancers. Shoulder Charge, Titan Striker Melee, Titan Solar Melees don't register still. Maybe 1 out of 10 melees will register. Watched a streamer get shoulder charged and she survived, even said she had no idea how she is alive still... Melees are broken. Titans have the worst of it though.
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Its been nerfed. 3 times. It needs a buff now because it wont even proc hits till the 3rd hit
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It's melees across all classes. I can't tell you how many times there's a delay between kills, no flame shield proc but it takes the charge, and/ or it takes the charge no burn and no flame shield. So the problem has existed on sunsinger before 2.0. It was only made worse by the 2.0 patch and has continued to get even worse with 2.1
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had a trials match where it was 4 and 3, I activated my super, ran thru cleared 2 enemies and hit the final one TWICE with my blade (I know I hit him cause he got pushed back) and it didn't kill him. He ended up killing me then going thru and rezing his team mates. my team mates didn't know what to do at that point and died (they shoulda pushed with me but they didn't). they ended up killing us the next round with their supers. but it shoulda been our win, but bladedance is broken it either teleports you stupid far ranges or it doesn't connect at all.
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由ragingruby1991編輯: 1/26/2016 1:09:59 AMI'm pretty much at the point where if I do play pvp with my bladedancer then I just don't even activate my super at all because it just puts you at a disadvantage most of the time. I would get more kills without it in its current state. That's when you know a class is just broken.
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Yeah, thank you for sharing this. I have experienced this, not quite this bad, but close. It needs to be fixed.
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That sucks! This game is broken. Yesterday a bladedancer came at me and he hit me 4 times... I meleed him to death with my own non-super knife. I felt bad for him. I was not proud of that kill.
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I Mained a blade dancer hunter my friend let me borrow his account and played a warlock sunsinger and I fell in love and it's now going to be my new class