Trials isn't supposed to be beaten by below average or even average players. It's supposed to challenge everybody's abilities and reward only the skilled and talented. There is nothing to fix here.
English
-
Stupid game mode for below average PvP players who aren't good enough to play an actual balanced PvP game competitively. They have to play trials which is the only PvP game that they can actually do well at because it's so laughably unbalanced with laggy servers and constant red bars.
-
Well not everyone can sit on an Xbox for hours and hours to get great. This should be similar to how bungie did halo matchmaking. It was based on skill and to get higher rank you had to get better. Getting better doesn't happen if you are paired to dominant teams who spend 7 days a week on a damn game. I'm not good at it at all.
-
由Kone19ps编辑: 1/11/2017 3:43:00 PMThen it is doomed to fail. If you make endgame pvp accessible to only a minority then pvp players leave. Casuals leave and all of pvp and destiny suffers. Intention or not it leads to deterioration of the game mode to be so unbalanced
-
Have to laugh at every one of these posts that rehash Bungie's statement. There are so many average and below average players being carried every week - either paying for it or just carried by mates. That Bungie statement is absolute garbage.
-
"Free" carries are an example of virtual communism (an idea where every gamer regardless of skill should be able to complete content, no matter how tough or demanding it may be). Paid carries are a form of virtual capitalism (an idea where separate independent gamers follow the laws of supply & demand via charging for services like tips, carries, accounts, completions etc.
-
Very true dude. I actually look forward to the weekend now when trials is on. Normal crucible is far more enjoyable. The actual game play is less laggy and just has a far better feel to it than during the week when trials is not on. No idea why this is but just what I notice.