Continued from [url=http://www.bungie.net/en/Forum/Post/70895980/0/0/1]OP:[/url]
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The_Prince_Of_Wishes: Their vision was as logical as the speaker, it seems...
[b]404Architect[/b]: Funny enough, the Speaker was much different in the original version of the game. There is a reason that Bill Nighy was chosen to be his voice actor, and much of his recorded dialogue is not in the shipped game. I am not certain if that storyline will ever be seriously pursued now that so many changes have been made.
truemeliorist: If you are able to say, is the feedback from the community about these things missing swaying that vision at all? Or is it more of a "you'll get what we want to give you" sort of vision?
[b]404Architect[/b]: All feedback is heard, even if you do not see a response. It is all taken to heart.
TheFiremind88: It's a simple yes or no question. If people were to organize and protest so much content being cut, is there any way it could motivate Action/Bungie to put any more of that content out closer to what was intended? It us a good game, but I think a GREAT game was advertised and intended. I personally bought a 400 dollar gaming system for THIS game. I know I'm not alone either. Despite you guys making a good game, can't help but feel cheated.
[b]404Architect[/b]: Your wallet speaks more than any words do to some extent, but even with that said flagging sales will not inspire a change back to the original paradigm. If Destiny stops bringing in money it will stop having new content developed. Voicing your concerns, opinions, and comments is critical to informing the development team as to what direction to continue going in, however. Everyone knows the reaction to the storyline, but I don't know what will come of that recognition.
TheFiremind88: So, say there was something done, like, Boycott DLC in response to feeling let down, are you saying that's more likely to just motivate them to pull the plug as opposed to giving the people what they expected? Even if we're not moving onto the original intended design, honestly just a reasonably cohesive story, and some additional content would certainly help quell the masses.
[b]404Architect[/b]: I can't say with any authority what Activision would do, but waning sales usually means no money to continue support and lack of incentive to continue support.
oldknave: Are people/the higher ups at Bungie aware of how nonsensical and poor/short people have perceived the story as being, and how repetitive the content seems to be, or is there kind of an attitude of "we think everything we made is great."
[b]404Architect[/b]: Everyone is acutely aware of reaction to the story. How much that will change the "vision" for Destiny is unclear to me.
DLC sales figures will be closely watched.
RagnarokSam: Did the original vision include more planets/locations? It seems the grimore cards mention Mercury and Saturn in some context, but perhaps that's just supplemental lore rather than anything that was intended to be player interactive.
[b]404Architect[/b]: Yes. Several more were planned.
StaticSilence: Is/was Jason Jones aware and supportive of this lobotomy to the story? Or is activision forcing their will upon bungie. Are the employees at bungie already regretting signing a ten year deal with activision?
Any answer you give can't be verified so I take what u say with many grains of salt.
[b]404Architect[/b]: I won't speak to his motivations, that isn't my place to say. Activision isn't solely at fault for the way Destiny turned out. Many choices were made, not all of them reflective of the original spirit of the game.
GoCallYourMommy: I hope you guys get the opportunity to see your vision come to life then. I think the graphics are great, the gameplay is fun. As a 40 year old gamer who has to hide my hobby from my peers (Ha) and own every major system/platform in history I hope that comes with some satisfaction to hear. But your situation doesn't seem to be unusual for 2014 developers really. I hope the cash pours in and you guys can tell the bean counters to -blam!- off eventually.
[b]404Architect[/b]: 500+ million in the first week. Destiny made back its development cost in 7 days.
GoCallYourMommy: Jesus Christ. That's some Call of Duty numbers. I had no idea. -blam!-ers better reinvest or they are missing out on the long term gravy train!!
[b]404Architect[/b]: Admittedly its less than that in real dollars, but $500 million in units were shipped to stores. That's, largely, how publishers inflate sales figures using the term "sell in." But that's how COD likely gets its numbers as well, so its a fair comparison.
[b]404Architect[/b]: Thank you for the kind words, Bungie has a lot of hard-working people at it who perform exceptionally under great pressure and tight deadlines. With that, I'm closing up my participation in the AMA, I think I've said enough. Thank you to everyone who reached out and kept things so civil.
See you starside. [/quote]
Part 3: http://www.bungie.net/en/Forum/Post/70902004/0/0/1
English
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bumpity bump
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Bump. This was called so long ago... Development costs were covered in 5 days. Cut content was sold as DLC. MICRO- transactions. When does the money grab end? I guess when I stop letting it be and find a new developers game. Although, it won't be as satisfying of a game.
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LMAO!
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Don't encourage him
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Necro!!
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So sad
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Lol nice necrobump, I remember this from when I first bought the game. I followed the development for a year or more before this game came out and was really confused playing the Beta thinking they just hadn't added storyline content yet. One thing lead to another and Destiny released, within a week everyone was losing their minds. No story, none of the content we saw in the trailers, and the game felt void of any life. 5 strikes a raid and repetitive gameplay stacked on the foundation of horrible "grinding" which we all knew was just to keep the ignorant masses on the game long enough to trick them into the highly over-priced DLC that was intended to be in the actual game. I was disgusted with it all, even with that being said I played the game for a few months before new games came out. Mostly because my friends were still playing this. As soon as the DLC dropped and they banned people who hadn't paid for it from participating in activities, I left. I didn't think I would be back either. After months had passed and this game slipped from my memory a buddy brought it up on the release of Taken King. He swore that they had totally improved the game, updated so much and removed a bulk of the grind. I decided to give it a second chance because the original intended game seemed like the perfect sci-fi escape. I can honestly say that I am still underwhelmed and completely let down. The new raid is half as good as the Vault of Glass, and the Vault was barely playable sometimes. VOG at least presented a true challenge, it had aspects that were baffling. A truly impressive group of people worked hard on that, just programmed it a bit glitchy. The new story is an improvement but so vague and chopped up that is gives you no clear answers as to what the heck is going on. We don't know any more about the situation with the traveler than we did 70 dollars and 2 expansions ago. There is a great number of new missions i the Taken King, but they're all the same copy/paste grinders with bullet sponge mobs as the Vanilla destiny. They re-voiced Dinkelbot to a more annoying and lifeless voice. None of the original content or expansion content is even relevant, that being said, you're stuck with 4 or 5 strikes and 1 raid all over again. Apparently I didn't learn my lesson with Activision/Bungie and have them a whopping total of 120+ dollars for a fraction of a game. There's literally more to do in some cell phone games. RNG is still broke, PVP is still broke, error codes are still popping up randomly (less frequently though), raid gear is the only really relevant gear and looks like poop, and there's no real customization of aesthetics. Now there is micro-transactions, which despite anything they claim, will eventually turn into something negative. Playing this game makes me feel like I'm supporting poor decisions and shady development tactics. Hook the teens and fanboys and exploit them with a game that is really modeled for thoughtless hours of grinding. I guess I'll just maintain being a hypocrite until some new game steals my attention. I won't be coming back though when it does, fool me once shame on you. Fool me twice, shame on me. Instant regret. Thanks for Halo though.
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Edited by Ozone Depleter: 9/25/2015 6:50:27 PMGotta say, I love all this info
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This darn thing again??? This is super old news. Just let it go. Perhaps one day the NDA will time out and we will get a vidoc to explain it. Till then please stop posting this total speculation short story. It only shares information that was publically known connected by fiction. Please stop clogging up our forums with this drivel.
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This is the type of misinformation that leads people to believe man walked with dinosaurs,and the earth is 6000 years old.[spoiler]Bunch of -blam!-ing idiots in this community,christ[/spoiler]
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read the recent kotaku article
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Bump never forget the past.
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Just let this die...
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To be honest he's not sharing anything we didn't already "read" from cut content posts. Some things he's just being creative a bit. I think Deej is right, sounds like a troll
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Did they ever even say who "404Architect" is? If not, then I'm him and I can confirm all this to be real. Unicorns are too, btw. Keep 'em locked up in Bungie HQ
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Fake or not, interesting to see Osiris brought up, 404 said it was cut as a faction for later reskin and now we have Trials of Osiris.
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It's not even a faction it's basically PoE just PvP version
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Gally bump
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Revived