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originally posted in: Let's Discuss Halo 4's Failure
Edited by omg a bannana: 3/6/2013 1:02:43 PM
2
>Shitty campaign >Shitty campaign gameplay >Stupid new enemies which are just teleporting bullet sponges >Basically doing the same thing over and over in campaign >Random stupid drama with Cortana to make the story seem more personal >Forerunner General killed by quicktime event >Forerunners look stupid as shit >Spartan Ops >Forge having maps that look pretty but suck for editing >Spartan Ops >Forge's maps combined are smaller than Forgeworld from Reach >At least Reach was trying to be an arena shooter but mixing up the formula so it wouldn't be stale, while Halo 4 is Halo of Duty giving the most retarded of players the ability to be good. >Ordinance system >Map not even spawning power weapons anymore besides at like the start of the map WHAT THE -blam!- >Able to spawn with a shotgun as a secondary >Everyone has sprint so as soon as they're in trouble they run away, but when you run after them you can't shoot while you're running so it's basically cat and mouse for a minute >Terrible playlists >They somehow managed to have LESS custom games than previous games! >Ranking system which doesn't involve skill at all just how much you play the game. >New ranking system that you can only see on Waypoint LOL >5 months to get the file system up and running >Valhalla >Ghost is stupid as shit now, people will run me over by lightly tapping my butt but when I ran them full force they just go 3 feet to the left >The connections >Mantis doesn't even belong in Halo, it feels like it's just there so fanboys wouldn't whine to 343 about no new vehicles. >Loadouts >Broken killcams >JIP >Instant Respawn >Flag Carrier can shoot and can't drop flag. Also fanboys will of course be saying "omg u can't handle change what would obama do", "halo charts is not a good source even though it shows a steady rate of people leaving over time so i don't even"
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