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originally posted in: Fix melee lunge desync
11/11/2024 12:08:52 PM
3
There is no dedicated server in PVP ( the hybrid server/ peer to peer parts is only for pve ) Being the host give you a peak advantage over other player If one player have poor connection in a lobby it makes every other player a bit laggier Being the host give you the possibility to double connect your shot on laggy player : ( two tapping hand cannon without a damage buff for exemple ) You can force host by artifficialy decreasing your ping by using device like a Gaming rooter / change your dns ports or using a vpn and changing your NAT type to NAT 2 to Connect only with player of your region. -> it’s not a lagswitch or a ddos attack so it should not be considered as a network manipulation but it should definatly enhance your gaming experience. Remember that destiny 2 was originilay planed for release on PS3/360 , back then all the fps games used this tech of peer to peer connection and its technicaly very difficult / likely impossible to change a feature like this in the core game post Launch / mid develepoment so do not expect dedicated servers in pvp to be a thing.
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  • Edited by Myth: 11/11/2024 2:49:17 PM
    Assuming NAT type 2 is moderate NAT... it makes it worse. Mine sometimes randomly jumpes to moderate when it does not catch the port forwarding right away. It's noticably laggier and it will also do things like only load half the tower vendors and other shenanigans. Would not recommend.

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  • Edited by 変だ_ポカリ: 11/14/2024 11:26:29 AM
    type 2 and 1 are the better ones, type 3 is a -blam!- type 3 only allows you to connect with type 1, type 2 allows you to. connect with other type 2's and with type 1's, and type 1 let's you connect with all of them if you can't connect with a type 1 or 2, you're not the problem

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  • Sorry my bad, TYPE 3 nat ( open ) ****

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