Why aren't ALL dungeon armors default shaders unlockable
You can unlock the default shader (as in the shader doesn't change it at all) of the Grasp Of Avarice armor through a triumph (Ensilvered Snare is the shader) but that is literally the only dungeon armor shader that we can unlock.
The new Taken King armor looks awesome unchanged but now there is no shader to make the exotics match the default colors or the armor.
I think there should be a retroactive triumph added for all existing and any future dungeons in which upon collecting every piece of armor unlock the default shader for that dungeons armor set.
Also no flawless,solo flawless, general dungeon completion trackers on the emblems when EVERY OTHER dungeon has those as trackers?
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