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The Ashen Conflux

"What is born of the ashes of the eternal flame shall never be put out"

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    This Clan is made to explore the rich backstory of Destiny. We love to converse and make posts to spread our knowledge. This is a friendly environment made for friendly lore fanatics. We also like to talk of other things, just nothing too offtopic.

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впервые опубликовано в:The Ashen Conflux
Изменено (Joyaboi): 7/9/2017 8:57:56 PM
26

SIVA in Destiny 2

*A Wild Gringo has appeared* So before I begin I just want to say, spoiler warning. A majority of this post is either going over what happened in Destiny 1 or speculation. However there will be some material considered spoilers. However, if you have been keeping up with Destiny 2, nothing I state should really come as a surprise. I just wanted to get it out there. Consider yourself warned [b]Before Destiny[/b] I'm sure you all know this so I'll keep it short and sweet. The guys at Clovis Bray during the golden age cooked up a nanotechnology they called "SIVA" to aid in their Exodus Program to colonize the stars. SIVA is a nanomite that doesn't require an external power source and will complete a task that it is given until completed. It was sent in at least one ship to the outer regions of the system but it resided mostly on Earth, where the replication chamber was built deep under the cosmodrome. [b]Destiny 1[/b] You all know this too but the Iron Lords found out about SIVA, tracked it down, and things didn't go as planned. Later the Fallen find it, graft it to their bodies, and eventually we destroy the replication chamber once and for all. We then proceed to thin the herd of SIVA remaining by slaughtering any Splicers we see. During Age of Triumph, all Fallen flee the system, including the splicers. [b]Destiny 2[/b] We do know indeed that SIVA and the splicers are in Destiny 2. During the reveal stream, a screenshot shows a strike description about the Splicers on Nessus making a grab for a ship we now know as Exodus Black. Past that Bungie has not said a word about it. [b]How can the Splicers still be around?[/b] There are plenty of ways that the Splicers and SIVA could still be around. Firstly it is possible there were more than one replication chamber. I mean talk about putting all of your eggs in one basket. There also could have been a large store of SIVA. Perhaps the Exodus black is that ship with the SIVA cargo on it. Third is possibly the simplest answer, we didn't kill them all. SIVA still exists we just halted production. Kind of like the Taken during the Taken Spring, they still exist, there just can't be any more. [b]A Divide[/b] This is where the speculation kicks into overdrive. So to start, when SIVA was first found it split the House of Devils politically between the Splicers who tried to make themselves into gods using SIVA, and the conservatives who believed this was blasphemy and the only true god was the Traveler. This conflict was shown in Sepiks Perfected, a play on the Splicer's part to control the flow of Ether to the conservatives and force them out of power. In Destiny 2 we see a single house, the House of Purple (as I will call it for convenience sake since we don't know its name). This house could see some rivalries between the Splicers and the conservatives. If the Splicers don't outright leave this house, they may continue their struggle for political dominance within the house. Be keen for this. [b]Evolution[/b] I will not lie, when RoI came out I was a little disappointed in our new enemies. They were bioengineered, Bungie could do anything they wanted, and all the Splicers were was Fallen with slightly different UI and different elemental bullets. Along with a few minor changes to gameplay and an awesome new paint job, the Splicers were really just glorified Fallen. In Destiny 2 that could change. The Splicers have had time to hone their craft and force their own evolution. This would be the perfect excuse to add some crazy mechanics to the Splicers. Imagine Splicer Dregs hanging from the ceiling with their peg legs or Splicer Captains releasing a cloud of SIVA mites that suppress a Guardian's powers for a short time. With the forced evolution, the world is your limit Bungie. I simply hope Bungie does something to further distinguish the Splicers from normal Fallen through Gameplay. I love the Splicers, but they can be better. Edit: I made [url=https://www.bungie.net/en/Forum/Post/228866524/0/0]an entirely different post discussing this further. Give it a read if you want.[/url] [b]A Well Kept Secret[/b] My final note is that I hope Bungie keeps hush hush about the Splicers in Destiny 2 other than a few hints for us detected fans. Imagine if you have never played Destiny before and you are trying Destiny 2. You know what to expect and you are playing the story, doing whatever to stop Ghaul, when suddenly you come across a building surrounded by black and red tendrils. You honestly have no clue what this is and you go inside. There are bodies on the floor of dead Cabal and this weird Tetrahedral pattern everywhere is eating away at their bodies. You continue further into a dark room and [i]holy shit what are those on the ceiling?![/i] If done right, a Splicer reveal on the level of the Flood in Halo Combat Evolved could make any Destiny fan jump with joy and any newcomer crap their pants in a well of emotion. Plus nothing helps reviews like the surprise of an additional enemy race. I do hope Bungie stays quiet on part of the Splicers. I love the Splicers and am glad they are coming back. My wish is that they are better than ever and will be a secret kept closely to inject some mystery into the story of Destiny 2.

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