It's long overdue but I wouldn't be surprised if they're worried about the amount of extra work it creates.
Removing charging the grenade so it's in line with the other Aspects means a complete rework to Contraverse Hold. Additionally, as Nothing Manacles already provide the same benefit to Scatter Grenades, there could very easily be knock-on effects there.
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I truly think the rework to those exotics are holding it back - plus warlock has always been the “charge grenades for thing” class to Bungie.
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Изменено (Bleu): 2/19/2025 3:03:59 AMIt’s a shame really. From an effect standpoint, reworking controverse holds would simply be “gain energy from grenade hits in general”, or at least grenades buffed by Chaos Accelerant. The damage resist from charging would still work fine seeing as any grenade could charge into Handheld Supernova. As for Nothing Manacles, the scatter grenades could still utilize Chaos Accelerant’s form of scatter as its perk. You just wouldn’t be able to use HHSN without the Aspect. As for the developer/code part of it, I can’t say how difficult or even time consuming it’d be to rework But in my eyes, it’d really help Voidwalker get back into the stage-light beyond just being the Subclass with Nova Bomb (which Prismatic already has)