Lotus Eater - **removed since Bungie corrected the perks on Twitter. It seems even their twids can get bugs now, same thing happened before Revenant!
Palindrome - I was super excited to see this return since I missed out on it during my extended break, but after reading those perks I couldn't be more disappointed, what a letdown. No voltshot or jolting feedback or even eddy current = useless! Again! Explosive payload and magnificent howl/master at arm's looks interesting for crucible, but that's it really. It could have been so epic with EP and voltshot/jf, it could've been the next midnight coup! The new inquisitor will be getting jolting feedback in act 2, on a shotgun of all things! Why not Palindrome, one of the most iconic weapons of all time!? Why even change palindrome from void to arc if it's not going to have ANY arc-specific perks at all!? There's no excuse for this omission.
Cynosure - strand aggressive rocket launcher - No BnS!? Again, what's even the point!? Ooh but it gets explosive light, which would be great if this was 3 years ago, hard pass. Definitely not worth grinding for.
Also IB has Warlord's Spear - arc trace rifle - no voltshot/jolting feedback = HUGE, gargantuan miss! Rewind rounds and jolting feedback could have been just GODLY and well worth the grind, too bad.
3 new pinnacle/core weapons without synergy perks and a useless RL...What is this, Shadowkeep!?
Bungie, why are you so afraid of making these and other weapons great!? They could have been so epic and must-have! That world drop solar SMG from season of the wish not having incandescent was a prime example of weird/disappointing perk choices. Also, a few of the more recent world drops like the kinetic bow (no kinetic tremors/explosive head/archers gambit, crap perks, wtf!?), that kinetic sidearm that automatically gets sharded by everyone every time it drops, that arc scout with no voltshot and crappy shadowkeep-level perks all around - also an immediate shard, and others I can't remember right now. All these weapons feel like they came out long before witch queen. Yeah they're world drops, but there have been plenty of excellent world drops released over the last couple years (live fire, sterling, maahes, gramare, Arago, heliocentric, etc), mainly because of synergy perks.
In case you weren't aware, this is The Final Shape, not beyond light! In the current sandbox every non-heavy weapon needs synergy perks to be worthwhile/competitive or even FUN (remember that word?) in PvE. Synergy is one the best things to happen to the game in its entire history, if not THE greatest, and it's one of the things that made you so awesome during witch queen/lightfall/TFS despite all the bugs/nerfs and lightfall's divisive campaign. Primary or special ammo weapons (except maybe snipers or in some cases gl's - though gl's are much better with them) absolutely need incandescent/volt shot/chill clip/destabilizing/etc, PERIOD. I just assumed you understood that better than anyone? Otherwise what's the point!? These new weapons should've just come out pre-witch queen! Well I guess palindrome technically did, but updating it without any synergy just feels pointless. Why even update palindrome at all!? Just make a new hand cannon with a new design (or yet another reskin), in any element, and call it something else!? It's not even void FFS!
When wild style came out it was also extremely lackluster, to put it mildly. It had no reconstruction, ALH, envious assassin or any decent damage perks. Combined with the super slow reload speed of double-fire GL's meant that it did nothing well and couldn't compete with other options, so the vast majority of players passed on it. Some time later you updated with all of the perks I just listed and it's now one of the best GL's in the game and one of my personal favourites. I use it all the time - imo disorienting GL's are massively underrated for harder content and a lot of fun to use. I sincerely hope you realize your mistake with Lotus Eater's perks and give it the same treatment that you gave wild style, because it also has no real use and does nothing better than other options like Aberrant Action or indebted kindness. I see no reason to use it over those options, much less grind GM's for it.
I was beyond disappointed when I read the perks for these guns. I really hope the new redacted perks listed are new synergy perks of some kind, otherwise there's no reason to have them. Damage perks are so 2021 and just boring outside of crucible, especially on primary weapons. HUGE fail, Bungie. Please fix these before heresy releases. Please tell us there was a typo! It happened with the weapons listed in the pre-revenant twid, I'm holding on to hope that's happened again. When heresy releases and light.gg shows decent perks on these guns, I'll fully eat these words!
Edit: this post was made before Bungie corrected the twid on Twitter. Lotus Eater now has void perks which is great and I'm very happy with its perk selection now. Pali and Warlord's Spear just need to be changed next. I personally could live with pali in its current state even though it's disappointing. But Warlord's Spear isn't at all worth grinding for in its current state and I'll probably be skipping IB, especially since I'll have my hands full with grinding the trials and comp weapons.
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I ain’t reading allat 💀
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Can’t over deliver with these 🤡
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I didn't bother reading your novel, but aren't some perks redacted, or do we have the actual full perk list? I'm keen for the void rocket sidearm even though expl damage is taking a hit to favour direct hits which is actually a good thing, (less self damage etc.) Either way my gyrfalcon pris build will love a void rocket sidearm kaBOOM
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Shows how lackluster the weapons in destiny that the thing that makes it useless or not is the perks instead of the weapon itself
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[quote]Lotus Eater - finally a void rocket sidearm, YAY! - oh wait, no destabilizing rounds, repulser brace or withering gaze![/quote] Learn to read Lotus-Eater – Void Rocket-Assisted Sidearm Third column: Shoot to Loot, Beacon Rounds, Reconstruction, Strategist, Feeding Frenzy, [b]Repulsor Brace[/b] Fourth column: [b]Destabilizing Rounds[/b], High Ground, Reverberation, Box Weaken, Adrenaline Junky, One for All
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rrrhino
hmu for pms - старое
Palindrome is lack lustre in PvP also. No slideshot, no zen moment, no keep away, no lightweight. -
[quote]We have found an issue where yesterday's TWID had an outdated list of perks for Lotus-Eater, the upcoming Rocket-Assisted Sidearm. The good news: it now has some fan favorite Void-focused perks. Check the updated list below: - Third column: Shoot to Loot, Beacon Rounds, Reconstruction, Strategist, Feeding Frenzy, Repulsor Brace - Fourth column: Destabilizing Rounds, High Ground, Reverberation, Withering Gaze, Adrenaline Junky, One for All[/quote]
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As always this forum chooses anger before they even have all the info.
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Изменено (BackdoorBacon): 1/25/2025 2:17:56 PMThe rocket sidearms perks were listed incorrectly in the TWAB. If I can find the tweet I’ll post the correct rolls. Update: Source: Destiny 2 Team official X page 1/24/2025 - Third column: Shoot to Loot, Beacon Rounds, Reconstruction, Strategist, Feeding Frenzy, Repulsor Brace - Fourth column: Destabilizing Rounds, High Ground, Reverberation, Withering Gaze, Adrenaline Junky, One for All Repulsor brace and withering gaze sounds interesting. Withering gaze will help offset the nerf to rocket sidearms we are getting plus getting an overshield for simply aiming at an enemy and killing it sounds super useful.
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They need to make really powerful weapon perks then people will grind even though they hate it…. None of those weapons appeal at all
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Prime example why players are burnt out like I said all the weapons have been played out and stale so what you making new perks it doesn't really matter if we continuously keep seeing the same rolls in the same spot with lack of combinations creativity
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I was excited to see the arc trace rifle as it would be perfect for jolting feedback.....but of course they didn't add the perk. Why? No point in getting it now.
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Изменено (ACROCANTHUS): 1/24/2025 11:19:12 PMExplosive payload in the left column is amazing. And I'd have to guess that one of the redacted perks will have to do with bolt charge. So I wouldn't write it off just yet. Cynosure I believe had high ground which is something that will situationally work on some bosses. And honestly trace rifles just kind of suck so I have nothing to defend that lol. I'd guess one of the redacted perks will help you get amplified. One will work with bolt charge. And one will work with suppression.
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I was happy to have another void rocket sidearm but then I've read about the ammo reserve nerf, and explosive size nerf. So not so happy anymore. 😂
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Изменено (MNN8TV): 1/24/2025 7:29:01 PMThe fact that you don’t see a discord rocket launcher as interesting severely undermines your arguments. Also, there are at least 4 different perks that are [redacted] across the different weapons. How can you judge something that isn’t out yet? The perks they have been releasing each season tend to be top tier. Shoot to loot on a rocket sidearm is also crazy for high level content btw. That’s without even knowing what the new perks do.
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Where did you find the info of all the new weapons being added ? I thought Palindrome wasn’t out yet.
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Изменено (Ogma: Destroyer of Worlds): 1/24/2025 4:17:18 PMThey really do. Only one I care about is the heavy burst pulse. Which I’ll wait until IB to actually farm for it. Like none of the other weapons seem to really have any existing sub synergy perks. Even the NF weapons. I know that have redacted perks but that does not really inspire and confidence in them being worth it. If the seasonal weapons aren’t craftable this will be the first time in the game’s history where I don’t login day one for new content because the rewards side of things just won’t be worth it.
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The void rocket had a redacted perk so it may be something new for void weapons
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Изменено (GradeMyGuardianTTV): 1/24/2025 8:17:13 PM[quote]Lotus Eater....[/quote] . Gotta keep selling [i]Warlord's Ruin[/i] [b]Dungeon Key[/b]. Gotta keep [i]Buried Bloodline[/i] the peak of Void RSes. . [quote]Palindrome....[/quote] . An attempt to let [i]nostalgia[/i] drive player numbers. [b]Shameless[/b]. [b]Worthless[/b]. . OH you got a godrolled [b]Palindrome[/b] for [i]PVP[/i]? . [i]*gets Suspended, Jolted, Consecrated out of existence* . *gets Frozen, Suppressed, Slide Meleed out of existence* . *gets flinched to hell & crossmapped by trash Pulse*[/i] . Nobody gives [b]AF[/b] about [b]Palindrome[/b]. . [quote]Cynosure...[/quote] . Seems like we'll never have a good [b]Strand Rocket[/b]. I'm personally a fan of [b]Semiotician[/b] with [i]Field Prep+Bipod[/i]. Incredible [b]Ad Clear[/b] and best paired with [i]Thread of Ascent[/i]. Used it regularly through [b]Endgame[/b] in [i]Season of the Wish[/i]. But overall [b]Strand Rockets[/b] have been incredibly unpopular and ineffectual where Rockets are most popular. . [quote]Warlord's Spear....[/quote] . Gotta keep [b]Divinity[/b] relevant. [i]Jolting Feedback[/i] basically kills any incentive to run it in [b]Endgame[/b]. Simultaneously, you can't have it out performing [b]Coldheart[/b]. [i]Jolting Feedback[/i] does that as well. . [b]Path of Least Resistance[/b] isn't even good with [i]Voltshot.[/i] [i]Shoot to Loot+One for All[/i] is the highest ceiling of the weapon for [b]Endgame[/b]. [i]Triple Tap+Focused Fury[/i] turns it into a nuke for Champs/Bosses. Either way, they won't let a Legendary Trace be a consistent form of stun for Champs. They're locking that up for Exotics.
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New Rocket Sidearm has One For All, which is stupid easy to proc on a weapon has an AOE. Instant 35% damage boost.
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Palindrome should have had all the “great” arc perks (both PvE and PvP viable)… all over Reddit YouTube players were so excited about the return of this nostalgic weapon but they decided to make it PvP focused only (exalted truth is the goat HC instead now)
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just a heads up that they have redacted perks so it could become what you want or potentially new perks? On Palindrome > don't sleep on Master of Arms it has 2x(25%) now and also procs (x1) from any weapon kill and can be combined with explosive payload.. and potentially that redacted one?
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Depends how strong the redacted perks are
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Void rocket with recon and Adrenaline junkie is going to be insane what are you talking about?? Palindrome is and always has been pvp oriented so to expect anything good for pve is just lying to yourself.