The Chaperone's perk only being that it's a slug feels off. Before in D1, it was the only slug so it makes sense why it would be exotic. But now in D2 there are plenty of slugs in the game. I feel like Bungie should add back it's original Survivor perk or maybe a reworked version of it. Survivor being just triple tap but adding 2 rounds to the gun instead of one and have it refresh/activate Roadborn. Triple tap isn't a pvp perk so it shouldn't make the gun anymore powerful in Pvp
• Slug Shotgun isn't an "exotic" enough trait
• Adding Survivor and moving Roadborn to the exotic trait would make it a whole exotic
•Having Survivor actually synergizes with Roadborn would be a nice change
-
It’s special legendary perk should switch with the exotic one
-
Lmfao you want to give chaperone a buff.
-
Изменено (Ghostfire239): 12/24/2020 3:19:11 PMThe only thing I wang is to put a Icarus grip mod of Chaperone. It’s infuriating that you basically gotta let RNG decide where your shot goes when you shoot in the air. I just hate having RNG being involved in my fights