Warlock (necromancy type)
Grenade
- Charge your grenade to create a vortex that doesn’t do dmg but corrupts enemies to fight for you (otherwise it is a traditional grenade)
Melee
- tether an enemy to you (they will absorb a percentage of the dmg you take)
Passive
- melee allies gives (and you) increased dmg for a short time/ a corrupted enemy gives health upon its kill
Super
- sing the deathsingers’s song to resurrect the enemies you kill to fight for you (similar to AoE for song of flame for teammates in d1)
If your curious how this would look
similar to d1 Radiance on warlock but tuned to look like the darkness
As for the corrupted enemies they could have an aura covering them to avoid confusion
This is just some thing that came to mind out of nowhere
As I am not a game dev I don’t even know How Bungie would balance or change this if implemented(I’d be surprised)
I don’t know how this would work out in PvP.
what abilities would you change?
I would like it if someone did something similar for hunter & titan (maybe some art idk)
English
#destiny2
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Very cool idea. Like super cool