Изменено (Lyrro): 10/23/2019 2:48:26 AMThis is a side effect of Destiny's grindy loot system. Up till now, loot drops in strikes did not take into account the number of kills or how well you play. Running past everything to get to the chest is the most efficient farming method, as the sooner you get that dice roll the sooner you can get to the next dice roll. I'm not saying I do this, nor that I think this should be how it is, it just is. Fortunately, Bungie is attempting to fix this in the 920+ Ordeal strikes. Loot is based more on killing champions, so players are less inclined to just skip everything to get that dice roll from the chest. I'd like to see team scoring added to vanguard strikes, where higher scores means better loot. Something to encourage players to actually play rather than sprint through.