I see nothing in your post that states what is overpowered. Dodge? Really? In a game with an average ttk of .9 seconds? This sounds like an approach issue... with one person picking the correct way, while the other is moving out into the open getting kill fixated on a target. What mobility do you run? What is your synergy build? What about health regen and overshields? What about one hit melees, grenades, or shoulder charges? What about map control and gun skill? Hunters are THE most killed class in the game.. so what does that mean? Numbers? Ok, so hunter vs hunter is ok? I get that mobility and agility are very good options... but they do not kill nor can they kill while moving, jumping, or dodging. I see more issues with players running classes that do not fit their play style or have next to no synergy with their builds... what about those players that heavily influence who plays what? I can say right now.. a skilled Titan owns every game I ever see them in. A skilled warlock is that cool collected type with a high iq... they do not bang around and or make a lot of noise... they just kill, heal, control a map, and repeat. Hunters have two play options. Get in your face and play with a high risk high reward mentality.. usually move in herds of 3, or play passively while moving back and forth in the background picking off clean up kills. Playing aggressively is hard for a lot of players. How big of a pool do you think there is of players that just play for stats? Playing safe and falling back on your heals will get you an L. Period. So, what class do you prefer, what is your play style, and then, again, what is your synergy with said approach?