One Million! Really?
What happened to the other six million?
I think there's 'only about ten total on the Bergusia Forge.
Last night...
1. Spawned into a finished game, where the others had just left...
2. Spawned into a game where I was on my own. Diddled around for a coupla minutes, until it timed out. Just as it did, two player spawned in...
3. Spawned into a game half over, so no Bounties were awarded...
4. Spawned in, and after a minute, two others arrived, and we finished it.
This is what happens with only a million suckers... errrr... sorry, I mean players.
English
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[quote]What happened to the other six million?[/quote]7 million people have never played D2 in one day. Their record is 3.2.
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I stand corrected, in that your figure is the daily player numbers. Mine was total subscriptions. Your number is the more relevant one.
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That’s also just matchmaking. Sucks, but when old content is old and irrelevant nobody wants to play it.
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Granted, but there's a bit of work available to fix the silly spawn-in when it's just over. Different subject though.
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That is simply how it is going to be in a game with multiple playlists, people only play them when it suits them. Now that we have the menagerie, which is not only more fun than the forges, but rewards better items, nobody is going to be playing said forges. And as to your inquiry on where the other 6 million went, please name a game that retained the majority of it's playerbase for multiple years. In a lot of games there will be around 7% of people who didn't even get the first trophy. People tend to quit playing games after the initial hype has died down. It isn't just a destiny thing.
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[quote]That is simply how it is going to be in a game with multiple playlists, people only play them when it suits them. Now that we have the menagerie, which is not only more fun than the forges, but rewards better items, nobody is going to be playing said forges. And as to your inquiry on where the other 6 million went, please name a game that retained the majority of it's playerbase for multiple years. In a lot of games there will be around 7% of people who didn't even get the first trophy. People tend to quit playing games after the initial hype has died down. It isn't just a destiny thing.[/quote] Ah, but the majority of those games aren't sold as live service, continual hobby games. If you push yourselves as such, you have to be considered a failure if you struggle to keep to those promises. Btw anyone else notice that going "free-to-play" will actually cost new fans the same amount of money to buy forsaken and shadowkeep as it would to buy a new game..... always fun watching bungie's greed ☺
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Relevance? You sure are making a point, but it doesn't support either side of this argument.
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[quote]Relevance? You sure are making a point, but it doesn't support either side of this argument.[/quote] You are acting as if destiny is a normal boxed release. It isn't. Therefore it's player population should be judged differently. Just because I don't support your side, doesn't mean it's an irrelevant point.
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Truth here folks.