I still think the subclass itself needs more work than the actual SUPER does...but I can't really say no to buffing the super.
If their intention was to keep it as a weaker one off super that spammed them left and right, then it's neutral game should better represent that.
Without full melee mods, it takes too long to recharge your melee so most people just run skullfort, seeing as it's also the only chance you have at living with spamming your melee because the health regen.
Inertia is honestly too gimmicky for my tastes.
It's reliant on ammo, which is more or less rng, and most of the time setting it up is more of a hassle than its worth.
If it like...restored your weapons just for moving over ammo, but then applied the damage boost for either sprinting or sliding over the ammo, I think it would be fine.
If none of this, just give the super a straight 60% pve damage boost.
60% is a lot, but nova bomb will still do more damage (yes that's how weak it is).
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Изменено (Nickel7Dime): 6/19/2019 10:03:25 PMNot to mention the fact that nova lets you stay far away while thundercrash leaves you in their faces. One has far more risk than the other and yet has a ton less damage. Makes no sense.
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Not to mention the fact that nova lets you stay far away while thundercrash leaves you in their faces. One has far more risk than the other and yet has a ton less damage. Make no sense.
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Not to mention the fact that nova lets you stay far away while thundercrash leaves you in their faces. One has far more risk than the other and yet has a ton less damage. Make no sense.