Изменено (Acidwrym): 6/18/2019 4:26:40 AMThey could have done this for tons of things but never did. The reason is simple. You can blame Activision but a lot of the blame still lies with Bungie imo. Since D1 day 1 they’ve released content too soon, or cut up to make more money. Bare minimum effort for maximum profit. So to keep us playing as long as possible they began making things take longer. You don’t think someone at Bungie didn’t already think of loading into the tower from character selection? Or loading any number of events from orbit? No sparrow on Mercury? They knew how empty that dlc was. What about accessing your inventory screens? When D1 came out it was nearly instantaneous, ask anyone. These things were done intentionally to keep us playing as long as possible through often very shallow content by wasting our time. We’re very demanding, Gamers I mean. Hungry.