Изменено (Discovery): 5/22/2019 1:31:28 PMIf Bungie could spend some of the nerfing time on creating content instead. We have several planets to explore, they could be given more maps, more content and bring more fights there against our real enemies (instead of PVP and Gambit). Yet so much time is focused on PVP and Gambit, and nerfing here and there for those gametypes. Separate PVP and Gambit from Destiny, and separate its armours/weapons from Destiny. In PVP, let all users start with the same weapons and armours. The weapons should change depending on map. For instance, you could have a vast map and let the players have a sniper and a scout rifle. Another map could be a dungeon map, where you are equipped with handguns. Make more maps so we have have a variety. True PVP where skill will matter, not what meta weapon you have. With the same types of weapons for all players in PVP, you can focus more time on maps, and completely stop the time on nerfing/balancing for PVE. Make better matchmaking and everyone, from new players to hardcore players will be happier. Yes, I know this will be a big change and not doable in D2. Focus that time instead on the Destiny story and its missions against our enemies. More maps, more missions that drive the story forward. Now it feels halted as everything is focused on PVP and Gambit.