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Destiny 2

Общее обсуждение Destiny 2.
3/11/2019 5:29:42 PM
66

Grind is too lengthy, while the resources are not abundant enough

Since the introduction of Enhancement cores it has gotten increasingly difficult to Grind to level up if a person wishes to keep the gear they like and not swap out for other pieces of gear their not comfortable with. Each season since the introduction of Enhancement cores the grind has felt less and less fun and more like a chore that I have to get done to enjoy the new content to its fullest. I strongly feel that even more sources of Enhancement cores need to be added to the game, a casual player like most of my friends can't ever hope to obtain enough of them to keep their preferred Loadout with out running out of cores, eventually they've got to just equip what higher power things they have even if it's not their play style which quite frankly can ruin the experience. I play a lot more than they do and I still some times run out of Cores. In terms of planet resources if their going to be used for every thing we need Public Events and Lost Sectors to reward them in greater quantities to help prevent us from needing to spend all of our glimmer on them at Spider constantly. The grind during Black Armory was the worse it's ever been so many quest steps over and over, making us play the old content to even experience the first forge was a horrible idea. The way you released Prison of Elders in D1 was much better than the Forges. We need the ability to select them from the menu and join matchmaking with out needing to walk all the way to it. Implement a system for those who run three characters where lengthy quests such as the Forge quests are shortened for the other two characters after a person's main-character has cleared it. I'm loving Gambit Prime but please add some thing for those who dont enjoy it soon before players stop playing do to a content drought.

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  • Hey all, Thanks for the feedback! I'll pass along feedback concerning Enhancement Cores. Additionally, the team is aware of players wanting the Forge intro quests to either be account based, or shortened on alternate characters. In terms of Planetary Materials, these can not only be purchased at the Spider, but can also be acquired by completing daily bounties from vendors on each Destination. If you find yourself lacking in these resources, I highly recommend grabbing these bounties as you do Flashpoints or other activities on the destinations. Ultimately, the current grind of Destiny 2 is a result of of feedback - players asking for long-term goals within the game that can be achieved through gameplay and various investment/economy systems. For the Annual Pass content and post-Forsaken seasons, these were developed to be extensions of the end-game. Increases to power levels, the introduction of more activities or end-game versions of said activities, and new gear to grind for. This isn't to say "we gave you what you wanted, so stop complaining!" This to say that we've gone in this direction to address player feedback, but Destiny 2 will continue to change and evolve. Not just new reasons to play, but changed to existing content to address feedback and keep players engaged. Quality of Life, sandbox updates, economy tuning, etc. We will continue to collect feedback and inform the team of what the community is talking about, so thank you again for coming to Bungie.net to lend your thoughts on the current experience.

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