This could help with the runner's who keep dying and then extending the lenght of the Strikes.
EXP: i mostly do 150+ Almost every single Strike "Yes I'm a PVE fanatics"
But today i did a 238 Kill in a nightfall. And it felt good but i still get the same loot as other's.
Which got me thinking. What if. What if there was an extra reward at the end for dedicated player ?
EXP 1: Finishing 10 stikes reward you with a random Lengendary related to Vanguard's loot pool.
EXP 2: Killing more then 150 enemy could give you 2 more Vanguard token and a better chance at powerfull engrams.
What do you guy's think ?
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So while I’m actually completing the strike, two randoms can sit in the back killing needless cannon fodder. No thanks.
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Изменено (piratepatchy243): 2/10/2019 1:32:51 PMYes, give me the god roll Main Ingredient I want so I don't have to bother doing the damn things.
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It would lead people to farm lost sectors/patrol areas whilst the strike is going on Bad idea
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Why revive someone then? Why use any super other than blade barrage?
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Individuals should never be rewarded in a team event. Especially when it's matchmade.
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Изменено (PhrawgzInDaHaus): 2/8/2019 9:08:33 AMI like it because I'm normally up there with my kills, and it seems like a good incentive, [i]buuuuuuuuuut[/i], it will mean not getting rezed (I'm always rezing even if I have to double back), or they'll stay in public areas ranking up kills instead of progressing the strike. Maybe have a par time/kill count unique to each Strike and done without dying (maybe each death only effects that particular Guardian to prevent late arriving noobs or afk'er messing it up)
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Nope. Terrible idea. Not everyone has the time to kill every ad in each strike also you can just sit there and farm enemies forever
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It should be the quicker you do it the more loot you get and quality loot at that.
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Yes literally most strikes I do actually trying to get it done as fast as I can I get way over 150+ kills and kill the boss in seconds with sleeper