And then there is also the other side of the spectrum.. Clan mate got it on his 3rd attempt.. I don't mind this and RNG but only up to a certain extent.. After x-number of attempts 1 weapon should drop or runs could drop mats which can be turned in to choose a weapon as reward.. I wouldn't mind if had to grind for it knowing that at least I could work towards it.. Like Breackneck or Malfeasance in Gambit.. Those are at least somewhat worthwhile things to do due to the fact that a guaranteed reward is available. With Malfeasance for example, you need invader kills. I had hardly invaded before in Gambit, I just like the entire slaying and banking as fast as possible more. This meant adapting my playstyle and getting good at invading. I liked it, it was a welcome change and I knew I would get a good gun out of it.
I did enjoy those two quests. I also understand your frustration with rng. Eyes up guardian. Lol