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Destiny 2

Общее обсуждение Destiny 2.
12/15/2018 5:02:21 PM
1

Bungie, read this. I'm about to bring you more players.

So Crucible and Gambit are mixed game modes. That's all fine, but I want to suggest a game mode that everyone is familiar with in concept, and plays a little bit differently than what is already in the game. Here's the pitch: [b]- A fireteam of three (or four) players play a strike. - A fireteam of three (or four) players play as enemies of the Darkness. They can spawn as non rank-and-file enemies. They can spawn as Knights, Captains, Servitors, etc... - The Strike score is tacked to keep track of players' progress during the Strike. - Guardians in the strike cannot all die, otherwise they lose the round. - The teams switch; Guardians are now the Darkness, and vice-versa. - You could select a player in the Darkness team to be the Strike Boss. - Darkness enemies' abilities could run on cooldowns, like the Taken Psion cloning thing, for example. - The team with the most points win the match.[/b] The idea is identical to Left 4 Dead's versus, and I think this concept would fit well with a game like Destiny. I am absolutely serious, Bungie. Cosmo. Someone consider an idea like this. I think it'll be interesting as a game mode.

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Играйте достойно. Потратьте минутку на ознакомление с нашими правилами, прежде чем отправлять вашу запись. Отмена Изменить Создать боевую группу Опубликовать

  • [quote]So Crucible and Gambit are mixed game modes. That's all fine, but I want to suggest a game mode that everyone is familiar with in concept, and plays a little bit differently than what is already in the game. Here's the pitch: [b]- A fireteam of three (or four) players play a strike. - A fireteam of three (or four) players play as enemies of the Darkness. They can spawn as non rank-and-file enemies. They can spawn as Knights, Captains, Servitors, etc... - The Strike score is tacked to keep track of players' progress during the Strike. - Guardians in the strike cannot all die, otherwise they lose the round. - The teams switch; Guardians are now the Darkness, and vice-versa. - You could select a player in the Darkness team to be the Strike Boss. - Darkness enemies' abilities could run on cooldowns, like the Taken Psion cloning thing, for example. - The team with the most points win the match.[/b] The idea is identical to Left 4 Dead's versus, and I think this concept would fit well with a game like Destiny. I am absolutely serious, Bungie. Cosmo. Someone consider an idea like this. I think it'll be interesting as a game mode.[/quote] Nope. People dont want a pve/pvp mode. They want them separated completely. That's why gambit is such trash.

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    Играйте достойно. Потратьте минутку на ознакомление с нашими правилами, прежде чем отправлять вашу запись. Отмена Изменить Создать боевую группу Опубликовать

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