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Destiny 2

Общее обсуждение Destiny 2.
Изменено (SilverSols): 12/4/2018 7:16:00 PM
115

How to Be Good in Crucible 101

Have jobs? Lose the job. Having any sex? Stop it. Sex = minus kills. No sex = plus kills. Think you should have any? No make Destiny your pussy. Got a sh¡t bucket? Going to the bathroom you're not playing Destiny. Get a sh¡t bucket you're playing Destiny. There ya go that's all you need! Edit: TRENDING. Didn't think a fan of Destiny that hates it's current state could come this far. Edit 2: There are so many replies by this point I can't like them all. Thank you all for making this thread great during this terrible time in D2.
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  • Изменено (WiggletonBandit): 12/4/2018 4:44:15 PM
    TL;DR - Ultimately getting good is relative to your natural ability. I've doubled my K/D since I first started playing and still enjoy casual PvP. That said I long gave up on any delusions that any amount of practice could ever allow me to compete at higher levels or reach pinnacle level rewards without significant assistance from friends far better than I, who incidentally also play far less than I do. - It actually has more to do with natural ability than most players like to admit. Top tier players like to say "git gud" as if practice and no-lifing the game is the only barrier. Practice definitely makes a player better, but there are limits based on natural talent and ability. I'm almost 40. I love Destiny and PvP, but that said I've never had the reflexes or reaction time needed to compete competitively. I started D1Y1 at about 0.6 K/D, and by the end of Y3 I had climbed to around an even 1.0 player in causal playlists. In D2 I'm currently around 1.2 and I don't really see myself getting much better. The limitation for me is ultimately that I find my reflexes limit my choices in load-out. I find Snipers and Hand Cannons almost unusable because of the precision aim needed to use them effectively. Similarly shotguns can be tricky for close combat due to the narrow field of view and the sheer number of Hunters in PvP used largely for their vertical mobility (hunter jump) and horizontal mobility (dodge) which takes advantage of the narrow FoV. I was able to improve primarily by finding weapons and abilities that worked best in the mid range (pulses, fusions, LMGs, Grenade Launchers), and becoming an expert in reading radar, spawn control, and general map/objective awareness. I know that unless I can take an opponent by surprise or have them outclassed in weaponry I'm going to lose my 1v1's most of the time so I tend to play the outside, let my teammates lead, and play more of a support role. I've also found Titans to be more my speed vs. the more popular Hunter class because again I simply don't have the fast reaction times to take advantage of the Hunter's quick jumps and close range mobility, and find warlocks a bit too sluggish in their movement.

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