in destiny 1, you could swap between shaders without having to worry about running out of that certain shader, and it would immidietly apply it to your whole armor set. i miss this mechanic so much. it sucks when i have a certain shader that i think looks awesome, but i only have 1 - 3 of that shader, so i cant make my whole armor set that color. we even had a vendor, [i]AND[/i] a vault for shaders. why was this concept scrapped for D2? i might just be whining here, but i know i cant be the only one who cares about the aesthetics of my guardian as well as making sure my whole fireteam looks badass. also im sure most of you hate that you probably have 100+ of a shader you think is god awful and you have to dismantle them one at a time because we cant bulk delete. i really hope in the future we can go back to the shader system that we loved in D1. what we have now is just inconvenient, [u]or a pain in the cabals.[/u] thanks for your time, tell me how you guys feel about this too, all criticism welcome. :)