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#feedback

Изменено (PJ__Bottoms): 9/25/2017 4:10:53 AM
59

Destiny 2, a game of limitations and restrictions.

PVP: Restricted to what comes up in the playlist, no free choice. Story missions: Restricted to 3 story meditations a week. Patrols: Restricted to the immediate area you pick up a patrol in. Strikes: Restricted to what strike comes up in the playlist, no free choice. Character skills: Limited to what's in the two choices of skill trees. Shaders: Limited to what you get from vendors who never give you enough even for 1 full equipment set. Lost Sectors: Limited in that they are always the same exact spawns, no randomization whatsoever. This game was supposed to be "bigger, more open, with more exploration," but it seems you've gone quite the opposite. These are all generalized examples that in more specific terms have in one way or another pissed off the playerbase somehow according to recent posts with no reason for them whatsoever. Even something as simple as not having strikes placed on the map makes them feel so detached from the game environment and uninteresting. Don't get me wrong,. I'm actually enjoying the game and having fun but I don't see it having the staying power Destiny 1 did personally if these sort of restrictions and limitations aren't addressed in the near future. Game will probably end up taking up space on my HD until the expansion is released.
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#feedback

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