Can we talk about color?
I used to assume that all the ugly shaders coming out were a well intended accident.
The result of well meaning designers pushing the envelope, trying to do something kool, and missing the mark.
Now, I'm not so sure.
Before I go on let me clarify that there certainly are shaders I love, and on occasion Bungie does add new shaders I like (though thats pretty rare).
I am beginning to wonder if the striking lack of good shaders is some weird ill thought tactic meant to motivate us to buy Eververse ornaments. But that does't really make any sense, considering that the [i]Armor Ornaments[/i] still use shaders.
The new and existing gear, both weapons as well as armor, and their ornaments respond so unpredictably to shaders. [i]Often[/i] gear & ornaments even have areas that [i]never[/i] change regardless of what shader is applied. While I recognize that sometimes this is intentional, I have found many examples on gear, including gear for major events like Iron Banner, where these spots that don't change are [i]clearly[/i] a design mistake or oversight. Btw, these 'unshadable' areas basically doom that appearance never to be used.
The unpredictable response to shaders gives the impression that Bungie has [i]NO STANDARD[/i] for shader application to gear and that every designer is just making it up as they go.
I have seen [i]SO MANY[/i] requests for increased options for shader application on our gear, yet Bungie ignores this completely.
Is this designer ego?
Are the existing gear and ornaments so convoluted in their response to shaders that Bungie [i]CAN'T[/i] fix the problem without a top to bottom rework of the system?
Does bungie [i]not[/i] have well developed software for managing and designing all these interactions?
So Bungie, whats really going on here?
[i]No, really Bungie, enlighten me.
I have 20+ years as a graphic designer and this problem utterly perplexes me.[/i]
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[i]Edit: An addition thought as well as a clarification...[/i]
First, the clarification; when I said "ugly", I should have given more context. Perhaps I would have been better to call those Shaders "ugly to me" or even better, "useless to me". Color on its own is a matter of personal preference, style, and/or identity. While color on its own can be popular or unpopular, there is no right or wrong color if considered in the [i]absence[/i] of context, or in other words; how it will be used. Even a collection of colors, as in the case of shaders, [i]any[/i] valuation of the collection can only be made
[i]Gunship[/i]
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Edited by X1XPETEX1X: 9/11/2022 2:45:45 AMIt's time to allow exotic ornaments to be transmog on legendaries. Im ready to make my hunter look amazing and every other character. Don't give me that bull about needing to identify what a guy is wearing. If you can see his exotic armor in battle chances are you're already dead.