Something needs to be done to div.
Something also needs to be done to make other debuff options genuinely viable.
If content is just endlessly balanced and well and div the meta and gameplay will never change.
They should increase the base crit multiplier on bosses. In Last wish for example, you do less damage to the Techeuns if you use Div as opposed to hitting her head normally.
https://youtu.be/CRYPSzEJhU0
It would make it so if you decide that you actually want to aim you get rewarded for it.
The game is not supposed to be built for just one person or a few. That’s what they mean by MMO. One person’s opinion shouldn’t hold water when you are making a videogame for a multitude of gamers.
This boils down to a few issues. First, it’s a game design issue. Game design revolves around loot. It’s called bait. They dangle loot, you pay money to get loot, years later they make same loot trash and destroy their own game. It’s a cash cow, and their bait is loot that they destroy later on wrecking their own game in the process. The bottom line is it’s bait, cash cow gaming. Game is designed around that. In a way, I call it broken. Cash cowing game design is a broken game design.
Second issue is streaming community. They think the game is only made for them. That’s what happens when they think the world revolves just around them. It’s not. I was curious, so I spent an hour reading the twitter post from the guy where this all originated. I read most of his replies from others contradicting him and his reasoning is childish and selfish. I wouldn’t give these guys an inch if I’m the one making games for them.
Lastly, the game already has a type of event. It’s called a world’s first race. The streamer community dominates this space. They don’t need to ruin it for the rest of the community. Especially with childish and selfish reasoning.
Just my 2 cents.
Divinity sees next to no usage in the entire game outside of raids and maybe Dungeons.
Given the Destiny communities attitude on nerfs, the second bungie nerfs Divinity in any way that makes it less viable in raids, it's basically just gonna collect dust in the vault and be yet another reason as to why people never play Garden of Salvation anymore.
So they either let it be or nerf it into a dust collector. I haven't used it much since Deep Stone Crypt but I won't argue with anyone if they insist on using it.
Typically (from an LFG standpoint) most people that do use div are the ones who don't have the "meta DPS" weapons and they want to feel like they're helping the team, so why would I be against that?
I'd rather they adjust pve flinch first. How I can have 100 resil and still have my scope turn sideways from random ads hitting me during Oryx or Sisters is quite a brain scratcher. No wonder people be using Wardclif on those screechers.
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